Splinterlands KPIs | 9/22/2024

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This is the second edition of my "Splinterlands KPIs" series, where I track several metrics I find important on a weekly basis to see how our beloved game & economy are developing.

For most KPIs, I put a quick visual indicator as follows:
šŸŸ¢ Good progress
šŸ”“ Bad progress
šŸŸ” Middling

When deltas are shown, they indicate the week-over-week progress.

DISCLAIMER: Please note that I am not affiliated to the Splinterlands company, so these are just my own opinions on KPIs I feel are important and based on data I can find publicly.


GAME ECONOMY

SPS
DateSPS PriceSPS Rank
(CMC)
SPS Burned
9/15/2024$0.00761
(šŸŸ¢ +5.92%)
1,012124,679,165
9/22/2024$0.00808
(šŸŸ¢ +6.24%)
1,005
(ā¬†ļø 7)
124,859,107
(šŸŸ” +179,942)
DEC & Market Activity
DateDEC PriceDEC Supply
(Circulating)
Mkt activity
(Buy/Sell daily avg)
9/15/2024$0.000768
(šŸŸ¢ +5.67%)
5,528.66M$12,541*
9/22/2024$0.000772
(šŸŸ¢ +0.6%)
5,496.27M
(šŸŸ¢ -32.39M)
$10,254
(šŸ”“ -18.2%)
  • Note that this week I've updated the "market activity" metric to be a daily average over the past week, instead of a weekly total

The crypto market was up this week in solid fashion, mostly attributed to the US Federal Reserve's decision to cut the Federal Reserve Rate by half a percentage point. Markets reacted favorably, with buyers sending crypto to ~$63k, and SPS buyers followed suit.

DEC price remained fairly stable.

SPS burning continued to lag, in large part due to DEC continuing to be >20% below peg.

DEC burning continued at a solid pace, dropping >32M week over week.

Meanwhile, daily market activity dipped >18% this week.

Sources:


COMPANY SALES

DateRebellion packs
cumulative
Hall of Legends
(DEC spent)
9/15/2024943,76172,382,000
9/22/2024946,246
(šŸ”“ +2,485)
97,972,000
(šŸŸ¢ +25,590,000)

Rebellion pack sales momentum has largely stalled, and this week was no different. Just under 2.5k packs were sold over the course of the week.

Meanwhile, Hall of Legends sales continued rumbling, increasing by >25M to just under 98M. We're still 22M away from "breakeven", but this was an encouraging sign. 2 days remain. My forecast is that we won't reach 120M. Unclear whether this will mean any changes to pricing for the next set of promo cards, which I reviewed here.

Sources:


GAME ACTIVITY

DateDaily Active Accounts
(7d average)
Daily Battles
(7d average)
9/15/20246,68851,867
9/22/20247,040
(šŸŸ¢ +5.3%)
56,188
(šŸŸ¢ +8.3%)

Game activity chugged along nicely, with daily active accounts up >5% and daily battles up >8%. Not much to say here, except that I am hoping for slow and steady increases in both of these numbers on a weekly basis.

Sources:

NEW PLAYERS

DateAccount Signups
(Daily average)
Spellbook purchases
(Daily average)
9/15/202465.31.3
9/22/202474
(šŸ”“ +13.1%)
1.7
(šŸ”“ +28.2%)

Our New Player numbers continue to look fairly abysmal. Both of the metrics I track are up for the week, but not up nearly enough to warrant a green dot, with only ~74 signups/day and 1.7 spellbook purchases / day over the course of the week.

  • Note that this week I've updated both the account signups and spell purchases metrics to be a daily average over the past week, instead of a weekly total

Sources:


COMMUNITY

DateDiscord Members
(Total)
Twitter Followers
(Total)
9/15/2024126,29461,366
9/22/2024126,234
(šŸ”“ -60)
61,392
(šŸ”“ +60)

Hard to know what to make of these, but they're both fairly flat for the week, most likely indicating no significant changes in our community size and reach.

Sources:

  • Metrics obtained directly from Discord and Twitter

If there are some key metrics you'd like me to track which aren't here, please let me know in the comments.

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