Welcome to another Splinterlands battle analysis!
I hope you enjoy the content, let’s dive right in.
This battle was an incredibly surprising one. From the line-up of the monsters I would’ve never thought I’d win. Rulesets were Aim True, Target Practice and Lost Legendaries, in a Novice Wild format. Mana was set at 57, so we basically had free choice among the monsters.
https://splinterlands.com/?p=battle&id=sm_s9Q1YJ5Hb8PrhTm7w71U
I went for Possibilius as Summoner and Demonshark, Coastal Sentry, Marksrat, Fellblade, Tridawn and the Swamp Spitter.
The idea was to have the demonshark hold off the attacks, while the Sentry double strikes them down. The marksrat was to be killed first in this Snipe-Ruleset, hence between the Sentry and Fellblade – meaning, bot double-attackers would get a boost. Tridawn for health and damage, and the Spitter to repair the Demonshark and some damage.
A solid strategy, but – the enemy had a better one. All on magic.
Their summoner gave +1 Magic attack, and besides the tank, the whole line up was magic attack monsters, and fine ones. Slade’s Dodge wouldn’t help in this game due to Aim True, but he still has a lot of health and armor, so does the Redwyrm. It was was the first time to see the Nightreaper and it is indeed a powerful monster. Magi of Chaos, Fellblade and the Prismatic Energy at the very end – not good for my fellblade, since the Energy has Magic Reflect.
In the last Round, Fellblade actually did take down the Demonshark, but it was too late – for one, the Sentry had too much health, and secondly, there was 8 life left in the enemy team – and a double striker/trample with 4 melee damage and Aim True, ready to strike.
As always, I hope you enjoyed the content! Any tips and tricks and remarks are welcome, still a bit of a newbie here, especially at posting :-D