Heyyy yooooo
what's up Splinter Player around the world how are you doing? I want to share my battle using one of my own account that played in Gold League Format.And this time, I want to share that this time i am making strategy that make my Pelacor Conjurer as a frontline tanker can be very formidable and reliable. But, it is not only just my Frontline Tanker that very good, still it need the support monster. So lets check it out.
Okay since you guys know that the ruleset is Ferocity lets knowing this ruleset a little bit deeper.This ruleset description is
Units with melee attacks may not be used.
Use Phase, Void, Void Armor, and Magic Reflect to counter magic attacks.
Use Headwinds and Return Fire to counter ranged attacks.
Units with 2 types of attack (which include melee) cannot be used.
Okay basically this ruleset is just restriction that both player cannot using any melee monster into battlefield. So, we are just need to arrange and mixed up the strategy just using range and magic attack type.
But dont forget that after weapon training ability comes out, now the non attack monster will get some attack type based on the monster that having weapons training ability. So, Non attack type monster is cannot be underestimated right now. And yeah usually the non Attack type monster somehow can be as formidable tanker such as Pelacor Conjurer or Baakjira etc.
Strategy Phase
In this battle i am using strategy that playing with utilize the speed combined with some ability that can counter opponent attack such as Magic Reflect or Backfire and using heal as core for my frontline tanker since we are cannot using any melee monster in this battle.
The main carry in this battle i am using Pelacor Conjurer as defenders as well as attackers because this monster having pretty good ability. Especially when opponent using magic type attack. With Magic Reflect ability that can reflecting any magic type attack, The other is i am using speed combined with flying ability also using phase ability to dodge any magic type attack and range attack. So, this monster will last longer in this battle.Also, having divine shield ability can make this monster immune to one single attack that got hit this monster.
To make my strategy work, i need to bringing support monster especially with healing ability. And this time i am bringing Venari Crystalsmith that can healing my frontline tanker. Also if opponent using marty ability, the buff effect can be reset using Dispel ability. So, i am not worried about opponent that using any buff monster in this battle.
To make sure that opponent did not using the same strategy with me i need to bring monster that having affliction ability to make opponent frontline tanker cannot be healed. Although this monster is very weak but this monster just costing 2 manacost that pretty usefull in low manacap battle. And don't forget that this monster having Amplify ability that can adding damage to magic reflect ability that my frontline tanker have.
For the backline defence i am using Naga Assassin with low manacost that is just 2 mana with pretty good status. The speed is really fast with 6 speed and additional 1 speed since this monster having Swiftness ability that can adding 1 speed to all my team line up. And with high speed there is low chance this monster can missing attacking opponent line up. And if the opponent missing attacking this monster,the attacker will get damage due the Backfire ability.
Battlephase
Okay this time i am encountered with player from splinterlands.aqualis.io. As far as i know that this guild is for 3rd party for renting card or something like that. But, i dont know, i dont ever used it. And as far as i know that some player in this guild suspicious. Although not all of them. Some are pretty great player. Maybe they are using Scholar rent or something like that but in fact that is bot and cheater script there. But,yeah as far as i know ,dev seems does not even care about this problem at all.
And in this battle as you can see the picture above, having 3 ruleset. The first ruleset is Keep Your Distance that means both players cannot using any melee monster into battlefield, The second ruleset is Up to Eleven that means All monster will have amplify ability. The last but not least is ** Lost Legendaries** that means both players cannot using any legendary monster into battlefield. And this battles is low mana battle that just have 15 manacap. And the element that cannot be used in this battle is Fire and Death element. And in this battle i am pick using Life element that having good monster with low manacost. But,it will be good if we combined with Dragon element so the choice is much more than just picking 1 element only.
My Strategy Line Up
- Quix the Devious as Summoner
- Pelacor Conjurer as Frontline Tanker
- Chaos Agent as Second Tanker
- Dax Paragon as Support
- Venari Crystalsmith as Support and Attacker
- Naga Assassin as Support and Attacker
Opponent Strategy Line Up
- Kelya Frendul as Summoner
- Chaos Agent as Frontline Tanker
- Angelic Mandarin as Support and Attacker
- Merdaali Guardian as Support
- Xenith Archer as attacker
- Igor the Darkspear as Attacker
Looking with the line up it supposed that my team having a little bit advantage with having flying ability that Pelacor Conjurer have and Dodge that my Chaos Agent have. And looking the speed different, it supposed that my line up still better than opponent team line up.
Okay the summary of this battle is As i said before that i am having 2 advantage with flying and dodge ability that can make opponent monster have chance to miss attacking my monster and it happened sometimes. Not always since the speed different is not too far just only 1-3 speed different. And not to mention i am human player, there is very little chance that with low speed my monster can dodge the attack when the speed different is just 1. Thats why in this battle the RNG seems still not fair at all. But, with my strategy i can manage the bad RNG. Also my Pelacor Conjurer is not defeated until the end of the battle. And with just 1 opponent attack miss, it will make my heal ability from Venari Crystalsmith can make my Pelacor Conjurer health will be full again. Opponent making mistakes that did not bring Merdhampir. If only opponent bringing merdhampir into battlefield. I believe that my team will be lost in no time. Since merdhampir having snare ability and cripple ability. At first, my team hardly to beat opponent Chaos Agent since Chaos Agent having dodge ability and backfire ability. Thankfully that my Venari Crystalsmith did not die first because of the Dodge ability and backfire ability. And after opponent Chaos Agent defeated the battle is more easier for my team. It just waiting the turn to make opponent losing one by one of their monster. Especially i am bringing Dax Paragon that have affliction ability that can make opponent cannot be healing anymore with affliction effect. That will make my team more easier to defeated opponent. And besides Chaos Agent opponent did not bring any monster with high speed and having any dodge or phase ability. So yeah it will be easy. And after one by one opponent monster defeated, opponent will losing the attack power to defeat my Pelacor Conjurer, and if not excess above 5 damage my Pelacor Conjurer will be still alive and healthy with the heal from my Venari Crystalsmith. And i can say that the healing looping strategy is pretty good.
If you want to look it in video you can watch in there and dont forget to subscribe like and share the video
or if this video cannot be played you can watch in game battle in link bellow
Healing looping strategy
Conclution
Lookin into this battle, i can said that the looping heal strategy can be very usefull in the battle especially when we cannot using melee monster into battlefield. So what we need to counter is using monster that having affliction ability or you can playing using poison. But,if the manacap is very low we are just need to guess what opponent will be using to play, Poison play or healing play,or just all out in range or magic attack. Since the counter is slighthy be different.Like this battle if i am using Heal strategy i need to cover if opponent using same strategy so i will bring monster that having affliction ability. or if the opponent have tendencious using poison play i need to bring monster that have cleanse ability. Something like that. And i can almsot guarantee if you can guessing right you can win the battle. but when you encountered with cheater user, i cannot say anything.
In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
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