As some of you might now, besides working on my model train I am working on a little 2D game.
The time has come for a little update.
New Features:
- Enemy nameplates
-- Displaying current health and debuffs
-- Special name plates for bosses and elites
-- Bosses always on top - Bleeding Debuff for enemies belof 20% health
- Glyph system
-- Glyps have their effect bound to the selected orb
-- Glyphs affect enemies and other objects around you - New dialog UI for better overview
- Some NPCs now trigger timed events. In most cases the player has to figure out what to do on his own