I spent 8 hours of my day developing/researching how to make squishy cartoon eyes export to Unreal Engine all with no lattices nor shapes nor extra nodal programming. Too much? Maybe.. but now I have a working proof of concept - I will be unstoppable.
Gif Link
#giffy #eyeballs #3dexperiment #3ddev #unrealengine #ue4 #blendertoue #bfa #bforartists!