RE: RE: 3D Speed Modeling of a real Shellder of Pokemon
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RE: 3D Speed Modeling of a real Shellder of Pokemon

RE: 3D Speed Modeling of a real Shellder of Pokemon

Hey, no worries:) It‘s hard for me to keep up with posting on Steemit. At the beginning I was posting all sorts of stuff and then decided to stick with 3D, but I am bad at decisions and rendering^^ Do you have an idea? I want to change my style of characters and maybe try more with objects or enviroment:)

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