Drugwars roadmap: showing you a glimpse of the future

Marty rarely understood the boss no matter how hard he tried. Maybe it was because his mother often dropped him on his head when he was a child but some things were hard for him to grasp. Sometimes, even simple math was problematic for him.

"So you see Marty, you worry too much. The four families will be here just in time and we will be ready for them." the boss was getting more and more tired with Marty's negativity and constant bitching but he was still unsure of firing him, where would he find another Marty anyway?

"But there are so many other things I do not understand, boss." the protege started to become nervous and angry, he wanted to prove himself smart and capable but failed miserably every time he tried.

"At this point Marty, I don't expect you to understand."

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We hope that all of our partners, users, associates, friends, and critics have had a peaceful Easter and enjoyed some nice time with their family and friends. For those who are not celebrating this holiday, we hope you at least had a nice and lovely weekend and rested for the upcoming week. Mondays are always lovely, they are fresh starts and beginnings full of potential and new opportunities. They are full of plans. On this specific Monday, we will share our plans for the future with you.

After presenting you our Black-paper and Future tokens, with so many game updates and news, we still left you with one crucial piece of information missing, our roadmap. Today we will finally share with you our vision of the future and give you some more info about what we are working on and what goals we have. Drugwars started as a seed, a huge dream that in order to grow into reality had to be watered daily. The seed is not a fully grown flower yet but it is well on its way. Goals are huge but we believe in them. Drugwars is on its way to becoming planetary popular and on a mission to bridge the gap between the old and the new world. Fiat and crypto, gaming and earning.

People who say it is impossible,
should not interrupt those
who are trying to make it possible...

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There have been some bumps in the road but we are happy to say that we are on schedule and have so far done everything that we have planned to do. It was not easy but it was fun. Drugwars is currently in its early access which means that it is being developed and worked on daily. We are grateful to all our users who are on this journey together with us and who are helping us with their advice and opinions. As we are building and creating this game, receiving regular feedback is crucial to us.

Since we opened the game to players and allowed early access, after adding new things in the game every day, we have introduced and launched our Future tokens, had an airdrop and integrated them into the game, integrated Obyte alongside of steem, launched a new battle system, gave all units unique skills, provided anonymity to players, launched notifications, created our forum, discord, provided regular news in our posts, integrated an in-game exchange and so much more. The initial ground has been set and everything is ready to move into a more serious phase and start working on further development.

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We have exciting new things to develop in the next couple of months. Missions will be implemented so users can earn different resources by completing them. We already told you that we are working on this in one of our previous posts. The shop will be improved, defense buildings will come, Future tokens will be listed on more exchanges, displayed information will be improved, unit training will be implemented, and additional currencies will be added. A huge thing we are working on is bringing more players not only to the game but to the blockchain too. New log in system will be added where you can log in with your facebook, google account etc. and play the game. Those players will be able to earn tokens too and have their wallet. They will also be able to obtain a steem account.

Four families...

Those new users that will come outside of the crypto world and join us in this marvelous adventure will also have their cards stored in their wallets too just as the players who are already playing the game. We are working on immutable collectible cards, a battle system card integration, and an in-game card market. We are preparing a truly remarkable thing and working hard on bringing you something that you have never seen before. It will be different from what you are used to seeing when it comes to collectibles so you can say that we are (as with everything else) taking it to the next level and creating something new on the global market that will expand Drugwars to different users and provide a brand new way of gameplay, inside and outside of the current game.

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The next phase will bring improvements to the ranking system with xp, levels, ELO, etc. just as it will bring more implementations of new units, buildings, and items. There will be deployments on other blockchains, improved leader boards and reward system, shop improvements, game balancing, steem upvote service for purchases, and random events.

Marty knows everything...

Do you remember when Marty talked to his boss about a map? It will be an elegant and yet extensive system where the map and territory of drugwars will be implemented. There will also be a map expansion system with player location and bases. If you have been reading the Marty part of our posts carefully, you could have learned a lot about what was to come. The map system will have specific locations of every player and it will provide more diversity, ask for more tactic abilities from the players and make the game more complex. You will have to use some combinatorics but you will handle it with ease and enjoy so many new possibilities that it will provide. Gangs will love the map system as all gangs should have their territories, right?

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In this time, we plan to add an ability to deactivate buildings from your opponents and add an in-game resources exchange system where you will be able to trade one resource for other just as you will be able to trade resources for crypto. There will also be a contract pledge system where players can stack up Future tokens to pledge a contract for their opponents where the player who kills most units gets the prize. Additionally, players will be able to send FBI to other players, more buildings and content will be added, and notifications system and referrals will be improved.

Mini games for maxi enjoyment

Yes, we are planning to add mini-games to the game. They will be related to drugs, weapons, and alcohol. The logical next step is gambling. Mini-games will be implemented into drugwars and those who want can enjoy them too. You will not be obligated to play them but those who love the additional adrenaline rush and more opportunities to earn some extra money on the side will surely enjoy this implementation. You will be able to enjoy a couple of various mini-games and earn resources or Future tokens. Who knows, maybe we will even add games where you can play live against other players. We can not tell you everything right away, can we? Let's leave some mystery and room for your suggestions.

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And here comes the big challenge that we have set up for ourselves. We plan to have everything ready by the second quarter of 2020. There will be a 2D/3D cross-platform, more units, buildings, and items, new quest mode of playing integrated, a complete tutorial of the game, improvement of the UI, additional currencies and achievements added. Everything that we have been working on, planning, developing, and implementing will lead to a huge step of releasing the V1.0 and ending the early access stage.

V1.0 in just one year

We know, it almost seems impossible to do everything that we plan to in such a short period of time but you know us, we dream big and we do big. This time next year we will be very nervous about our soon to come release and will be checking everything 3 times to make sure that everything is in its place and perfect. Drugwars will become something that the world had not seen before and it will bring more people to crypto world by creating a bridge out of itself to join gaming as a fun activity with earning real money that players can easily exchange and enjoy. It will be a game that anyone from anywhere will be able to play no matter their knowledge or experience with cryptocurrencies. For many, it will be their first contact with them.

You can visit our roadmap here: Drugwars roadmap and see all our plans in real time as we will be completing them. We are making this roadmap public for all of you not only to see but to participate in too. You can contribute by giving feedbacks and ideas in our discord: https://discord.me/drugwars or by mail at : feedback@drugwars.io

You should strictly use the roadmap-suggestion channel (if you use Discord) and/or add the letter of the point which concerns your suggestions.

You can suggest heroes, units, buildings, and items by using the following codes :
Z-H for heroes
Z-U for units
Z-B for buildings
Z-I for items

All contributors will be credited for their feedbacks and will help our team and our community to mark the history of gaming on blockchains!

After going through our roadmap and receiving this glimpse into Drugwars future, we are sure that you understand some things better and see in which direction we are going. Since the game is going for the public mass adoption which was our plan from the start, it is logical (and expected from investors) to have one single token. We wanted to give you steem and Future rewards but will instead give you even more. You will not only be able to receive steem but other cryptocurrencies as well. Future token will firstly be exchangeable for steem and then for other cryptocurrencies in the game. In the next couple of weeks, its price from the market will be the same in the whole drugswars economy. We have told you how it is your choice to get Future or steem, now we will give you even more choices. The exchange has been implemented in-game and you can easily transfer your Future tokens to steem and receive them in your wallet. You can also use your earned Future tokens to buy upgrades and units in the game.

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"What do you expect from me then? To sit quietly and do nothing?!" Marty got more irritated but had to choose his words carefully because there was no telling what the boss may do. To his surprise, the boss reacted calmly and could not get provoked that easily.

"I expect you to be yourself Marty. That is all I ever expected from you. You have your purpose. Everyone has their purpose..."

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