Quest: Moldred the Lich king (SMALL PATH) (part five)

maxwell moving out of the fire wall he trying to take a swing at the oger next to him but misses. he quickly drinking a rock potion ranger rick gets two good hits in on a oger and @methus get many fire balls hit killing one of them the second one is badly hurt . its moving down to attack frank its get one good hit. but it dont even make a mark on franks armor

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@enjoycompany is moving up she take a berserker potion and running at a large grupe of undead. she kutting down one of them but she find her self in line of fire from the wall. same as ranger rick and @methus, Trebuchet missing there shoot on the gate, Paige killing two ogers the are badly hurt. the undead numbers are decreases. @ecoinstant ses the three colonists on the flank he trying to help them killing a few undead bet the real threat is from the wall where Moldred and the two undead crossbow ogers are.

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gob is trying to heal maxwell and the goblinds killing the last undeads arund them. all of them ses the horror before it even happning. the undead crossbow ogers is oping fire quickly hitting @methus and ranger rick the falling to the ground. the undeads are attacking @enjoycompany Moldred the lich king
fire two fireball she is down the fireball killed the rest of the undeads. Moldred is moving away. from the wall the colonists cant see him anymore.

no snike attack you are all in combat
you can move maps it take one turn you will ending up in E12

unconscious need a heal or a healing potion to get in to the quest
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iron gate 100 of 100
stone wall 100 of 100
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Potions take one turn to use you can give it to somebody else and your self but it you are unconscious somebody need to give you one of their oven:

health potion 4 hit points
armor potion 8 armor recovery
berserker potion 5 to hit one full turn
greater healing potion 20 hit points and armor
rock potion boosting the armor by 30 two turns

Overview over all Colones and Quest Rules.
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing

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@methus(ring,cape of knowledge,ale) 8
Weapon(+7 dark staff gem 4 melee damage two hand)
(4 of 4 hit points (1 of 14 wizard armor set)wounded
Spells: Lightning Bolt, Dark Heal, Fireball, Dark Missile

potions 3 of 4:2 healing potions, 1 greater healing potion

Abilities (wizard armor set)(spells hit has been added to the staff) +1 spells +2 spell damage)

Playermethus.png

Frank(Ring,rock amulet,ale) 8
Weapon: (+5 sword 4 dam)(tower shield (tank)
4 hit points (65 of 72 armor)(wounded)
Spell: (Rock shield) can only be cast on your self give you and +20 armor for two turns take one action to cast using d20 to hit.

potions 2 of 3: 2 berserker potion

Playerfrank.png
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@cyber.explorer "fyres forest"

"Chief of Security" Maxwell (amulet,blaze.ale) 8
Weapon:(+6 one-handed iron hammer w/gem 7 dam)(Large improved iron shield))
4 hit points (32 of 54 Armor)(wounded) (+3 from gob) (+20 rock potion two turns)
potions 2 of 3: 1 Healing potion, 1 Armor potion, 0 Rock Potion

hit/dam added to the weapon

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Ranger Rick (Wolf tooth amulet,Eye of Accuracy,ale)9
Weapon: (+11 hunter bow/master 5 dam)(Ranger)(+5 heavy spear (short range)(Ranger) 7 dam)
2 of 4 hit points (0 of 20 ranger armor set)wounded
potions 3 of 4: 1 Healing potion, 2 greater healing

Abilities (ranger armor set) +1 potions)(one per turn dual strike two arrows -3 to hit)
(+1 single,Eye of Accuracy its been added to the weapon)

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@ecoinstant (amulet,ring,ale,Moose sausage,ranger helmet) 9
weapons(+4 crossbow, 7 dam)(+5 iron sword, 6 dam)
4 hit points (21 of 21 armor)
potions 3 of 3: 1 healing potions 1 armor potion,1 greater healing

dam added to the weponds

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Paige (ale,Eye of Accuracy,Ring,Moose sausage) 10
weapons(+8 Paige's hunter bow/master 6 dam)
4 hit points (24 of 24 armor)
potions 3 of 3: 1 healing potions, 1 rock potion,1 greater healing

dam added to the weponds

playerpaige.png

Trebuchet (stone 25 dam to one square)(fire shoot 15 dam and 7 to one square around)
10 hit points (need a player to fire. one shoot take 2 actions only one shot per turn.
movement (need a player 3 square per action)(normal map movement)
Ammo 9 of 10: 5x stones, 3x fire shoot
select ammo type. aim at a location need a friendly to be in line of sight of the location. roll D6 1-3 its in the spot where it aimed it. 4 one square west. 5 two square to east and 6 2 square north.

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Trebuchet crew (ale) 7
weapons (+4 sword 4 dam)
4 hit points (5 of 5 armor)
potions 1 of 3: 1 Greater Health Potion
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@enjoycompany (boar fangs amulet,bone amulet,ale) 9
weapons(+5 long sword w/gem 5dam)(+4 bow/gem 6 dam)
4 hit points (0 of 17 armor)wounded
potions 2 of 3:1 greater healing potion,1 armor potion 0 berserker potion

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the goblinds

Goblinds (ale,ring,amulet,Moose sausage) 9
weapons(+4 iron hammer 7 dam)(+5 bow 4 dam)
4 hit points (20 of 20 armor)
potions 2 of 3 2 armor potion, 1 berserk potion
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Gob (Ring of healing,Amulet,ale) 8
weapons (+7 master long sword 6 dam (Cleric)(Holy shield)
4 hit points (35 of 35 Cleric armor set)
potions 8 of 8 2 Greater Health Potion, 2 berserk potion , 2 Rock potion,2 Health Potion
Spells: touch heal ,heal, summon wolf,summon bear

ability +2 spells +1 hit +3 potions)

PlayerGob.png

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undead 5
weapons (+3 hands 2 dam)
4 hit points
-2 movement speed

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undead ogers (ring,amulet) 7
weapons (+6 Battle Axe 2-handed 7 dam)
20 hit points 10 of 10 armor)

undead ogers (ring,amulet) 7
weapons (+6 Battle Axe 2-handed 7 dam)
8 hit points (0 of 10 armor)(wounded)

location: B9

Playeroger.png

undead crossbow ogers (Eye of Accuracy,amulet,ale) 9
weapons (+6 crossbow 8 dam)
20 hit points 28 of 28 armor)

Playerogeranger.png

undead bear (+12 teeth 3 dam)(+10 paws 5 dam)
12 hit points
(+2 charge range)

Playerbear.png

undead wolf(+12 teeth 3 dam)
8 Hit points
(+2 movement and +2 charge range)

Playerwolf.png

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H2
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H4
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