CUBOMANIA - The Blockchain-based Educational Platform

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Hello friends, this time I want to share information about CuboMania, hopefully this information is useful for all of us.

No one will dare to deny the fact that childhood is easily the most important period in every person’s life as the experiences people have in childhood shape the brain and their capability to learn, get along with others, and respond to daily stresses and challenges. However, the process of child upbringing and development is not without its challenges for both parents, educators, teachers and any other people working in the field of education.

What is Cubomania

Cubomania is an online platform of early childhood education with the integration into
the physical environment. The synthesis of these two interesting and absolutely unexplored
markets in terms of using the blockchain technology creates a unique opportunity for the first
investors in this segment.

These programs will allow teachers, educators and other professionals involved in the sphere of education to fulfil their potential and help learners (aged 4-14) get acquainted with gamification and discover a completely new system of obtaining knowledge. Cubomania started as an IoT Smart-toy. However, the idea of an AI-based virtual character that interacts with kids based on their individual characteristics opened up an opportunity for the ultimate blockchain platform development and a new type of content creation. Cubomania is creating an online platform for early childhood education with the integration into the physical environment.

What’s more, implementation of the cutting-edge blockchain technology will enable members of the education industry to create customized curriculum as well as interactive programs and offer them directly to the market as the platform operates using a decentralised payment system to ensure safe transactions. Also, the advent of the blockchain era has expanded both the toy’s functionality and means of interaction with it. We see unlimited innovative potential for creating new behavioral, economic and business models based on a gamified learning process. The competitive advantages of this business project are its market attractiveness by virtue of using the blockchain technology, blue ocean of online pre-school and school education market, the demand for IoT-smart toys and the high competitiveness of goods. Cubomania seeks to decentralize the education industry by connecting teachers, parents and students worldwide with the blockchain solution. So far, there haven’t been any similar platforms as almost all attention has been paid to university education and student preparation for a better integration into the working community. Lack of competition in this segment holds much promise for Cubomania.

How it Works

A child needs only to scan the QR code on the packaging of the toy to start exploring the world of new possibilities with just a few mouse clicks.
Every child will enjoy a wide selection of characters, their characteristics and qualities . Accompanied by a favourite character, a child will complete tasks of any complexity, play and develop .
A set of sensors, engines, microcontrollers and other elements of the toy will allow a child to explore the outside world, learning a wide range of easy and complex things from learning letters to basics of robotics .

Game characters

The characters created in the Ethereum blockchain can be regarded as an improved version of Tamagotchi. Each character has 3D images that can be viewed from different sides by means of the screens on the sides of the cube. Some cubes will have an engine and LEGO-compatible surfaces.

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There will be a set of pre-installed characters. Also, each eco-system participant will have an opportunity to create or order customized characters and programs. Pre-installed characters cannot be altered in any way.
A child or a parent chooses a type of educational experience, the program sets character personality traits and influences its behavior to align with a chosen educational program (experience, exercise). Further, a child will be able to study changes in character’s behavior.

Game characters will help a child study social interaction in the society, understand human social nature, human interaction with the world around them. The character has got several

CUBO TOKEN

CUBO token is the only internal means of payment used in the Cubomania eco-system.
CUBO token is a utility token. CUBO token is an ERC-20 compliant Ethereum based token
which is designed to work on the Cubomania platform.

The token will have the following functions in the Cubomania eco-system:

  1. CUBO token will provide access to the Cubomania game-based learning platform

  2. CUBO token guarantees discounts for cubes. Any user can buy the product directly from the Company from anywhere in the world without waiting for the product to appear in local stores. Charges in tokens are always 40% lower than charges in Fiat money. If paying with fiat money (using either Visa or MasterCard), the exclusive discount for Cubomania eco-system players is not applied and the toy is sold at full price without a discount.

  3. CUBO token will be used in smart contracts as a means of payment between creators of educational content, partners and participants of the platform. Thus, CUBO token will guarantee mutual fulfilment of obligations, for example, a means of payment for products and services such as educational programs, individual plans, classes with tutors or educational advisors, educational centres, online schools, colleges.

  4. CUBO token is used as a means of payment in the Cubomania Bounty program.

  5. CUBO token will be used as a Tool for the CuboBuddy game. CUBO token will be used for acquiring behavioral characteristics in order to create learning characters.

  6. Using CUBO token as a reward in the Incentives program from external companies, creating content.

  7. CUBO token will be used for getting access to digital assets such as student transcripts for concerned organisations (big data), learning characters and education programs.

  8. Buying a toy, a user will get a certain number of CUBO tokens depending on the type and model of the cube. These tokens start to accrue after the user registers in the ecosystem.

  9. Getting tokens as a reward for daily activities performed by a child, learner, student.

  10. guarantee mutual fulfilment of obligations, for example, a means of payment for products and services such as educational programs, individual plans, classes with tutors or educational advisors, educational centres, online schools, colleges.

  11. CUBO token is used as a means of payment in the Cubomania Bounty program.

  12. CUBO token will be used as a Tool for the CuboBuddy game. CUBO token will be used for acquiring behavioral characteristics in order to create learning characters.

  13. Using CUBO token as a reward in the Incentives program from external companies, creating content.

  14. CUBO token will be used for getting access to digital assets such as student transcripts for concerned organisations (big data), learning characters and education programs.

  15. Buying a toy, a user will get a certain number of CUBO tokens depending on the type and model of the cube. These tokens start to accrue after the user registers in the ecosystem.

  16. Getting tokens as a reward for daily activities performed by a child, learner, student.

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TEAM WORK

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ADVISORS
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The development of the online platform and a growing global immersion into a gamified
learning process will intensify the involvement of players into the Cubomania world. The guarantor for ensuring the implementation of the project is a professional team which has academic and practical experience in various fields (design engineering, programming, certification, financial planning, etc.) supported by a highly-qualified advisors board with 25+ years of experience in the world top education system.

So, we will strive to develop the Cubomania platform regardless of the token sale results.
We are waiting for an end of token sale and launch of mass production in the second quarter
of 2018 as well as the open launch of the Cubomania platform in the third quarter of 2018.

If you need more information about CuboMania, please to visit this page as belows :

WEBSITE : https://cubomania.io/
ANN BITCOINTALK : https://bitcointalk.org/index.php?topic=3346887.0
TWITTER : https://twitter.com/Cubomania_ICO
FACEBOOK : https://web.facebook.com/cubomania.io/?_rdc=1&_rdr
TELEGRAM : https://t.me/ICOCubomaniaEN

Thank you and I hopefully, CuboMania will be success.

Written by : baperstrong

Profil BTT : https://bitcointalk.org/index.php?action=profile;u=1839239
My Ether Wallet : 0x205a29aF926D24512f121Ae3b36B2377c9007233

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