It makes sense if you think about how you can now produce resources in more location than one and in that way have more resources and more units in less time. The strategy of relocating units once you get notified about the attack helps too. The point is to have a game that does take some skills to play and is interesting at the same time. It should not be too easy because it then becomes boring. It needs to challenge our players and make them think before their next move. The map system was very well received by the majority of our players (they did ask for it after all) and I am sorry you feel this way. We will think of a way to add some features which will be more interesting to you and not tedious. Feel free to check out our roadmap and participate in discord with your ideas. There is a roadmap-suggestion channel where you can place your ideas, we would be happy to read them and take into consideration.
Good luck in the battle week!
Words
181
Reading
1 min
Listen
Play
7y
RE: The battle week begins...