what a great story you told there. Who would have thought to use the baby as weapon... haha. I love how you could interact with pretty much anything, anywhere in this game. It made it so much fun to explore. Of course it became evident pretty quickly if you were out of your element because unless you took the approach that you just described by spending a long time fighting one enemy, you didn't stand a chance.
I suppose we have games like this today still but most of them are 3-D open-word games, which i also love but wish there were groups instead of just one person.
RE: Ultima VII - The Black Gate