Since I already had around 60,000 Glint, I needed just another 10,000 to purchase a Legendary Draw. At the start of the season, I had planned to earn that amount within two or three days. Things got off to a great start鈥擨 unlocked the Gold League on the very first day by winning a streak of 10 or perhaps 12 battles鈥攂ut it still took me much longer than expected to earn the remaining 5,000 Glint. Finally, a short while ago鈥攚ith more than five days of the season already gone鈥擨 accumulated enough Glint to buy a Legendary Draw. Without delay, I headed straight to the Reward Shop and spent the full 70,000 Glint to purchase one legendary draw for myself.
As you can see in the screenshot above, the default probability of pulling a Gold Foil card in a Legendary Draw is 1%; however, you have the option to either keep it at 1% or double it. Yes, by using Alchemy Potions鈥攚hich you can purchase from the 'Consumables' section of the shop鈥攜ou can increase the odds of getting a Gold Foil card to 2%. Even then, the chances remain slim, as a 2% probability still relies heavily on luck; however, if fortune favors you and you do pull a Gold Foil card, it is a fantastic outcome. This is because their value is significantly higher than that of standard cards, and鈥攊mportantly鈥攖hey come unbound, meaning you can trade them whenever you wish to make a handsome profit. Do note, however, that the number of Alchemy Potions required varies depending on the specific draw; for instance, I had to use a total of 20 Alchemy Potions for this particular Legendary Draw.
Now, let's talk about this legendary card. I already own a copy, so it鈥檚 not a new acquisition for me; honestly, I don't always expect a brand-new card. Instead, I actually prefer getting multiple copies of cards I already own so I can upgrade them to their maximum level as quickly as possible. This is an Earth-element ranged card that seems somewhat basic at first glance, but for a 4-mana cost, it offers 2 ranged attack power and a standard stat spread鈥攊ncluding 1 armor, 3 health, and 2 speed. While its low health makes it seem a bit weak, its "Camouflage" ability can protect it from enemies with the "Opportunity" ability鈥攑rovided you place it at the end of your strategic lineup. Plus, its 4-mana cost makes it a great companion for low-mana battles. So, while I鈥檓 not exactly thrilled with this card, I鈥檓 not disappointed either; overall, I think it鈥檚 a decent card. I鈥檓 just one copy away from reaching Level 2, where it will gain an extra point of health and the "Shield Ward" ability. Hopefully, this card鈥攁long with all my others鈥攚ill soon advance to higher levels.馃敟
Note:
English is not my first language. So sometimes I use 'Google Translate'. Please don't think that anything I have written in this blog has been copied from somewhere or is AI-generated.
Paragraph Dividers and all the photos are from #Splinterlands.
All the other content images and words are mine unless otherwise stated.
Have a Happy and Blessed day!