RE: RE: Exhuming EA Black Box
You are viewing a single comment's thread from:

RE: Exhuming EA Black Box

Words
65
Reading
1 min
Listen
Play
6y

What really boggled the mind back in the day was EA reorganizing the studio in a way that didn't make sense.
They broke Blackbox in half, and then gave each half a game to do in 2 years, to keep up the yearly release schedule. So, each project only had half the people. It was noticeable. Highly noticeable. I think Undercover was the main victim.

@unacomn: What really boggled | Ecency