I understand that not everyone will get the same chances, we need not to speak about "exact" because the random determination where you are born (and in what family) can be such a huge advantage (or disadvantage) in life that you can never speak from equal chances.
Also at Splinterlands from the first day on their was no equal chances, the player who has more money can buy more packs, has better cards at higher level and a hug advantage before other players who has less money, but this point is compansated now with the rental market.
So far so good, but now it comes with a change 75 cards into the play. 32 from this card exist since a long time and it was always told before that they are only for brawls, with no other usecase.
Now close your eyes and imagine that you are new to this game, maybe you have enough money and want buy yourself a competitive deck to fight for the leaderboard, but you find out that this 75 cards you cannot buy, you can also not rent and you also find out that exactly in high-Mana-Battles this cards are really essentiell to get a top position in leaderboard.
What you do now ?
OK you can say: Next year comes the new release I will just play collect and than all will be fine.
But maybe you also say: " If this guys here don't want me and my money than I will just look for another game" and a new customer is lost cause of a bad user experience.
In the future maybe it will be even worse with the land expansion with more soulbounded ressources, in the end we will have just a closed society, cause everybody who come new to the game will just very quick see that he won't have any chance to compete with others - Is this your imagine from the future ?
What I also don't understand (correct me if I am wrong) is that this new set of reward cards was just released from splinterlands without any discussion or was their a post or a proposal I have missed where it was a discussion if this is a good idea or not ?
RE: Splinterlands to utilize Chaos Legion packs for deck creation on the NFTy Arcade platform