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4y
My concerns:
- The team constantly "breaking" their promises. This TH you might hear something, whereas in the enxt TH you might hear the complete opposite.
- The team is focused an creating value based on hype/fomo/sales and not by improving certain aspects of the game/player retention/ mobile application
- The centralized approach, while preaching decentralization (it depends on the narrative - if it is in their interest than a centralized decision is ok, otherwise the decentralization card is being played)
- Too much RNG (battles, rewards)
- Most recent, the DAO writing a blank check for an exchange listing. (if the DAO is paying, shouldn't the DAO be the one signing an NDA?)
What I like:
- The recent SB cards, which changed the Meta - it made it fun again.
- Short battles (I do not have to play for hours to do my dailies)
- Brawls
RE: Splinterlands: Are we losing sight of what's important?