The team constantly "breaking" their promises. This TH you might hear something, whereas in the enxt TH you might hear the complete opposite.
The team is focused an creating value based on hype/fomo/sales and not by improving certain aspects of the game/player retention/ mobile application
The centralized approach, while preaching decentralization (it depends on the narrative - if it is in their interest than a centralized decision is ok, otherwise the decentralization card is being played)
Too much RNG (battles, rewards)
Most recent, the DAO writing a blank check for an exchange listing. (if the DAO is paying, shouldn't the DAO be the one signing an NDA?)
What I like:
The recent SB cards, which changed the Meta - it made it fun again.
Short battles (I do not have to play for hours to do my dailies)
RE: Splinterlands: Are we losing sight of what's important?