Yeah, EA on 16-Bit consoles was unique, especially the Genesis. I think it was the familiarity between Sega Genesis and the Commodore Amiga and Atari ST computers. Developers were more familiar with the hardware so porting to Segas console was easier.
I remember the first time I played Starflight, I was enthralled. My brother was stingy with his Genesis though so my playtime was limited. I just enjoyed going around picking up minerals and selling them. I later got a 3DO and Star Control II and enjoyed that immensely as well. Never beat it but man, I had the baddest ship when the timer ran out.
RE: General Chaos (Sega Genesis)