I remember trying this game out in arcades and was not a fan of it. I just could not get into how the moves were input and it seemed so unfair that player 2 could choose whomever they wanted while player 1 was restricted to the two main characters. I had trouble getting used to the zooming feature as well, it was offputting to me more than a viable feature.
The home versions were interesting. The SNES version did try to keep the scaling in and out, mostly focusing on bigger sprites overall while the Genesis version had no scaling and focused on smaller sprites. I have never put much effort into either home version, even with emulation readily available. I just cannot get into this one. I was more a Street Fighter fan. All of the Neo Geo fighters had weird button combinations that just threw me off (probably out of fear of being sued over button sequences like Data East did).
Now, the Neo Geo brawlers were awesome and I sunk tons of quarters into them in arcades.
RE: My Played Video Games Review: Art of Fighting for the Super Nintendo