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Carl Williams
@triverse
75
Gaming is great. Media Contact -
[email protected]
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Little Rock Arkansas
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https://www.youtube.com/@gamingonbatteries
Created
2016-09-07 20:09
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triverse
Hive Gaming
6y
RE: [ESP][ENG] What happened to 2D games in the 32-bit generation? / ¿Qué pasó con los juegos 2D en la generación de 32 Bits?
Sony threw down the gauntlet against 2D games early on in the life of their first PlayStation console. Very few 2D games were released in North America (while Japan got many more early on). I can think
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triverse
Hive Gaming
6y
RE: Donald Steps His Game Up in Quackshot – December 19th, 1991 - Today in Video Game History
I figure the fastest way through would be with Haggar. He can absolutely destroy more common enemies in each level.
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triverse
Hive Gaming
6y
RE: World of Illusion Puts Mickey and Donald at the Forefront of Disney Gaming – December 17th, 1992 - Today in Video Game History
Yeah, I agree, Virgin handed Capcom their walking papers as far as Aladdin games go. The Genesis version was just so much better, even though the SNES version was still good.
triverse
Hive Gaming
6y
RE: World of Illusion Puts Mickey and Donald at the Forefront of Disney Gaming – December 17th, 1992 - Today in Video Game History
What do you think of the Capcom releases?
triverse
Hive Gaming
6y
RE: World of Illusion Puts Mickey and Donald at the Forefront of Disney Gaming – December 17th, 1992 - Today in Video Game History
Sega has several, this is the 2nd in the Illusion series they had going. They also have a Fantasia game, Quackshot starring Donald Duck. They also did an update of Castle of Illusion for more recent platforms.
triverse
Hive Gaming
6y
RE: Working Designs Shuts Down – December 12th, 2005 - Today in Video Game History
There port of Lunar: Eternal Blue to Sega CD was my first real exposure to a non-Nintendo RPG and I loved it. I later went and searched out all three Phantasy Star games on Genesis, and waited hoping,
triverse
Hive Gaming
6y
RE: Tekken One Two Punches Arcade Competition – December 11th, 1994 - Today in Video Game History
Back in the day I would have been rage quitting a lot of games if not for Gamefaqs and various search engines of the time (1996 to 2001 or so).
triverse
Hive Gaming
6y
RE: Tekken One Two Punches Arcade Competition – December 11th, 1994 - Today in Video Game History
The arcades around here did have the ones with multiple fireballs and such but I avoided those. There were other hacks - easier game via adjusted damage levels for instance (they also made them harder).
triverse
Hive Gaming
6y
RE: Tekken One Two Punches Arcade Competition – December 11th, 1994 - Today in Video Game History
You got that right. I never got very good with this franchise so I just kept going back to Street Fighter II machines in arcades. Some arcades had hacked units running so you had a big of variety.
triverse
Hive Gaming
6y
RE: Go To Hell in Doom – December 10th, 1993 - Today in Video Game History
Until you said something I had not noticed the demo had different levels. I do not think I have ever played that version, only the commercial releases over the years. Now I have to go find a copy of the
triverse
Hive Gaming
6y
RE: WonderSwan Color Makes Debut in Japan – December 9th, 2000 – Today in Video Game History
A South Korean portable that was big in Asia but never came to North America. Here is an article I wrote pointing out 5 great games for it.
triverse
Hive Gaming
6y
RE: WonderSwan Color Makes Debut in Japan – December 9th, 2000 – Today in Video Game History
Lol. Darn it and you are welcome. There are quite a few good games on the WonderSwan that will not require an understanding of Japanese. If you get one, you may want to look into the flash carts for it
triverse
Hive Gaming
6y
RE: Viewtiful Joe 2 Snubs Xbox and Lands on Sony Hardware - December 8th, 2004 - Today in Video Game History
Awesome of you to pass on the gaming fun like that.
triverse
Hive Gaming
6y
RE: Super Castlevania IV Sees Konami Cracking the Belmont Whip on Super Nintendo - December 4th, 1991 - Today in Video Game History
I will definitely check them out. I knew of a few really good, well supported, tags over on Steemit but they didn't make the jump to Hive for some reason. It is still a great community here
triverse
Hive Gaming
6y
RE: Battlezone 2000 Open World Access Made Easier on Atari Lynx
You are welcome. I was new to this being in the commercial release as well. I only learned about it from a reader e-mailing the link to the hack over. Makes you wonder what else was hidden in games over
triverse
Hive Gaming
6y
RE: Legend of Zelda A Link to the Past Adds Four Swords for Game Boy Advance Port – December 2nd, 2002 – Today in Video Game History
You could play the Four Swords portion in single player mode, you alternate control of two Links, in the DSiWare and 3DS versions - those versions that Nintendo only made digitally available for limited
triverse
Hive Gaming
6y
RE: Castlevania II Simon’s Quest Branches Franchise on Nintendo NES – December 1st, 1988 – Today in Video Game History
I never completed the original Zelda. I did beat the second one and the third one, on Super Nintendo. I just could never beat the first one for some reason. I had friends that could walk through it, no
triverse
Hive Gaming
6y
RE: Castlevania II Simon’s Quest Branches Franchise on Nintendo NES – December 1st, 1988 – Today in Video Game History
I remember beating it without using guides but man, that took probably 5 or 6 hours longer than it should have because of all the doing random stuff in places I was stuck. I also had a spiral notebook
triverse
Hive Gaming
6y
RE: Castlevania II Simon’s Quest Branches Franchise on Nintendo NES – December 1st, 1988 – Today in Video Game History
It is a tough game. I beat it without a guide but man, my parents were mad when they discovered I used one of my spiral notebooks for keeping notes. This was back when school supplies ran out - there never
triverse
Hive Gaming
6y
RE: Bionic Commando Blasts onto the Nintendo Entertainment System - December 1st, 1988 - Today in Video Game History
While I read the mags back then I was mostly into the PC focused offerings. Some did cover consoles but the games were already old, at least three months (if not more), on store shelves. By then most of
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