RE: RE: My take on the Guild Deception deck
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RE: My take on the Guild Deception deck

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With late game now everywhere the idea of adding 1/1 deadlies seem really good but question is when you summon a deadly skulker at the end of your opponent turn do you get to swing with it same turn or its sleeping? Because I think it is tough to get a hit if its not.

@theking24: With late game | Ecency