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Michael Garcia
@thecrazygm
75
Solving IT puzzles and crafting Python solutions. When not coding, I'm rolling dice in RPGs, navigating Linux (MCMXCVI), and keeping a keen eye on the Crypto space.
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Location
Earth, Sol
Website
https://thecrazygm.com
Created
2017-05-05 23:09
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thecrazygm
Synergy Builders
6h
Helping Hive Engine Nodes Catch Up Without Getting Too Clever
Hey everyone, I have been working through the next small performance bundle for the Hive-Engine node, and this one is about the part of the node that fetches Hive blocks. The short version is: I added
$ 4.794
155
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thecrazygm
Synergy Builders
6d
Keeping Pascal Alive: Patching NVIDIA 580 DKMS for Linux Kernel 7.2+
Hey everyone, If you are running a Linux workstation or server with a Pascal-generation GPU (like a GTX 1060, 1070, 1080, or 1080 Ti) alongside bleeding-edge kernels, you might have hit a brick wall recently.
$ 8.347
214
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thecrazygm
Synergy Builders
23d
Making Hive-Engine Nodes Do Less Waiting
I have been continuing the small, careful performance work on the Hive-Engine node. This time the change is less about adding a new operator setting and more about removing two bits of avoidable waiting
thecrazygm
Gaming + Roleplaying
1M
The Ghost in the Bestiary: The Pathfinder Monster That Doesn't Exist
If your Pathfinder 1e druid wants to summon a Black Bear, or your ranger wants one as an animal companion, your first instinct is to pull open the Pathfinder RPG Bestiary and flip to the "B"
thecrazygm
Synergy Builders
1M
PR #138 - A Couple of Useful Knobs for Hive-Engine Nodes
Hey everyone, I have been spending some time in the Hive-Engine node codebase, looking at a larger list of possible performance and lite-node improvements. I decided not to start with the flashy stuff.
thecrazygm
HiveDevs
2M
Hoverfly: A Local Hive Mock for Testing Without a Testnet
I have been working on a small project called Hoverfly, and it is finally at the point where I am comfortable showing it to other Hive developers. The short version is this: Hoverfly is a single-binary
thecrazygm
Synergy Builders
2M
Playing Traffic Cop, Part Two: When the Cop Pulls Over Everybody
Hey everyone, A little follow-up to my original Playing Traffic Cop - Limiting the bandwith Hive-Engine can use post. In that post, I wrote about using Linux tc (Traffic Control) to keep my Hive Engine
thecrazygm
Hive Gaming
2M
Moon Has Moved to Finland
Hey everyone, Quick little infrastructure update today. The Moon server migration is officially done, and everything went a lot smoother than I honestly expected. The old DigitalOcean droplet has been
thecrazygm
Synergy Builders
2M
A Good Week for Small Hive-Engine Fixes
Hey everyone, This was a good week. I had two Hive-Engine related PRs accepted: Wiki documentation cleanup: #8 Comments contract app tax fix: #137 The Documentation PR The first PR was a cleanup pass on
thecrazygm
Synergy Builders
2M
An Accidental Stress Test for Hive-Engine Data Integrity
Hey everyone, I ended up running a brutal, unplanned stress test on my new Hive-Engine data integrity branch this morning. The short version: my witness host went through about five hard restarts and service
thecrazygm
Synergy Builders
3M
Fixing Data Integrity Issues in Hive-Engine Nodes
I have been digging into a class of problem that is deeply frustrating from an my experience: data loss and corruption after power outages or hard resets. If you run a Hive-Engine node, you have probably
thecrazygm
Hive Pizza
3M
The Final Chapter: dCity's 70,000 HIVE Claimdrop Has Been Distributed!
Hey everyone, Today, June 26th, 2026, at 10:00 AM EDT, the final dCity claimdrop closed. After 8 years, after hundreds of thousands of HIVE paid out to players, after the game shut down, the treasury,
thecrazygm
HiveDevs
3M
Anther v0.1.0: A Modern Go SDK for Building on Hive
Hey everyone, The work to modernize Hive developer tooling is continuing. Pollen gives JavaScript and TypeScript developers a modern path forward. You can read that announcement here and we have continued
thecrazygm
HiveDevs
3M
Redesigning the Project Builder (GET FEATURED!)
Hey everyone, My extremely competent project manager told me to talk about this 😆, and honestly, he was right to call it out. It's been a busy couple of days getting some much-needed structure, formatting,
thecrazygm
Synergy Builders
3M
HiveTools Workbench: A Week of Polish, Pollen, and Splinterlands Wallets
Hey everyone, It has been a busy week of cleanups, refactors, and minor quality-of-life adjustments on HiveTools. If you have used the site recently, you might have noticed things feeling a bit faster,
thecrazygm
HiveDevs
3M
Pollen: A Safer, Cleaner Path Forward for Hive JavaScript Developers
Hey everyone, I have been spending a lot of time lately looking at modernizing the available developer tools around Hive. Its not really flashy work, at least not the kind of thing that gets a giant launch
thecrazygm
Synergy Builders
3M
NectarPay Is Live, and Solana USDC Payments Are Working
Hey everyone, I'm still working on NectarPay since my last post... The idea is still simple: Hive account creation options should continue to exist on the cutting edge of payment options, some are easier
thecrazygm
Synergy Builders
3M
NectarPay Needs One Brave Hive Account Tester
Hey everyone, I have been working on a new little tool called NectarPay. The idea is simple: Account creation has always been the awkward bootstrap problem. Someone has to claim accounts. Someone has to
thecrazygm
hive
4M
Lightning Strikes Twice: Upbit Triggers a 45-Million Hive Mega-Pump
Hey everyone, If you thought the market action earlier this month was intense, the last 24 hours just blew it out of the water. Hive ignited once again, but this time the scale of liquidity moving through
thecrazygm
Synergy Builders
4M
A Massive Makeover for the Mithril Diesel Pool (And Other HiveTools Updates)
Lately, I’ve been busy making a bunch of changes to HiveTools and Market-Viewr. This wasn’t just one big feature drop. Instead, it was a laundry list of layout cleanups, UI/UX polish, dark mode fixes,
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