The VRT is a platform for trading VR content. It is a decentralized marketplace intended for the production and selling of VR content. You can get the toolkit(API and SDK) if you are a developer and want to create VR content.
Besides the decentralized marketplace, VRT World offers services for gamers at VR parks. Investors and developers can open virtual reality parks and sell services to gamers. VR park network and VR content marketplace make the VRT project appealing.
VR Parks
VR parks will be the future of entertainment industry. They have opened a VR park in Moscow which is completely operational with an area of 120 square meters. They are using the full-body tracking technology to take the gamers to a different world.
Parks will also allow the users to choose educational programs as well. Developers will buy SDK for full-body tracking and integrate into VRT infrastructure.
Marketplace
Developers could trade their content on the VRT platform. VRT is integrated with popular gaming platforms like Unity, Unreal Engine 4, etc.
VrChain
VrChain sidechain over the Ethereum blockchain will reduce the costs and increase the data-transfer speeds. The platform will attract the developers with its transparency.
Market Conditions
The VR market includes manufacturing and sale of VR devices, industry solutions, VR applications, etc. The VR market is expected to grow many times in the next five years.
The gaming industry has influenced and encouraged the rapid acceptance of VR gear. Gamers and consumers of the VR content drive the market. The market is also driven by the manufacturer of the equipment. They invest a significant amount of money in the further development of VR technology.
Video games are seen as the most promising area for the VR marketplace. Besides gaming, VR technology can also play a significant role in the health industry, mechanical engineering, construction industry, etc. So many industries like cinema, video games, real estate, education, retail, medicine, advertising, military, etc. are actively using the VR technology.
Competitive Analysis
A number of entrepreneurs are heading towards the small VR clubs. Their aim is to minimize the costs by acquiring old equipment, make them reusable and make organizing such clubs easy. The VR parks are the driving forces of VR market as they take the users to a different world.
VRT is entering the rapidly expanding VR market. The success depends on the popularity of VR equipment and services. That's why many large companies invest heavily in the improvement of body-tracking technology and other VR sensors.
Team
The VRT team has 15 members and 14 advisors.
Konstantin Negachev, CEO - He has years of experience in coordinating different branches of the company. He has worked with the VR products, franchising and IT-development.
Dmitry Livshin, CTO - Dmitry has years of experience in IT industry and VR development. He has participated in four blockchain projects. He will administer the implementation of blockchain on the VRT infrastructure.
Alex Ovchinnikov, Blockchain Developer - He is the leading developer for many international companies like News Media Canada, Alex is responsible for the development of the blockchain solutions.
- Neema Teymory, Smart Contract Consultant - Neema has years of experience in game development. He is an engineer at Piranha games.
Investment Risk Analysis
The VR industry is very young and the technology is rapidly changing. The geographical area of the VR parks is expanding all over the globe. A number of talented developers are creating new VR games using the gaming engines like Unity.
The funds from the ICO will go into a diversified portfolio(BTC, ETH, Bcash, etc.). It will minimize the exchange rate losses but high-volatility risks are still high. It is impossible to predict the cryptocurrency price changes using analytical tools or previous history. The open-source nature of VRT infrastructure adds additional risks for the project.
ICO & Token Details
- Platform: Ethereum Blockchain
- Smart Contract: ERC20
- Token: VRT
- Total Number of Tokens: 100,000,000
- 1VRT = 1USD
Token Sale
- Start Date - 14/03/2018
- End Date - 30/04/2018
Token Use
Purchasing a franchise of a VR park.
Payment for purchasing a VR park.
Visiting the VR parks.
In-app purchases.
Purchase of full-body tracking technology API and SDK.
Streaming services.
Organization of eSports events.