Se nota que no entendiste mi publicación o no leíste la conclusión de la misma. Yo no digo que la historia es lo que más importa, sino que depende de lo que busque cada jugador, misma conclusión que tú das acá. Además me parece gracioso que ahora digas eso cuando en mi publicación dijiste que un juego con mala jugabilidad, sin importar que tan bueno sean los demás apartados es un juego de mierda...
A video game is what it is because it's interactive, that's why gameplay is the most important thing, if a game playably sucks, it would be a shitty game, no more.
A lo que yo respondí esto y no obtuve respuesta de tu parte:
In the post I clearly mentioned that everyone has their own favourite part of a videogame, I never discredited any company or game (so much so that one of my favourite works is Tetris, which is pure gameplay). As far as I can see, you care too much about gameplay, I could easily play something with a good story and mediocre gameplay, but I wouldn't consider it a shitty game if the story convinces me. As I said before, it all depends on how much importance the player gives to which section.
RE: [EN/ES] What Really Matters in a Video Game? My Opinion on the Matter