Relief from Microtransactions By Blockchain Games like Splinterlands.

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If you ever played any of the popular online video games like Call of Duty and Fortnite, it was common to hear complaints of microtransactions. Players that bought in the game were rewarded and sometimes had unfair advantages over players that did not. The games felt catered to enticing players to buy to have a better experience while publishers increased profits. On the other hand the game's community would be frustrated by the lackluster gameplay. The worst part was, once you paid, those digital items and progress was locked into the game. It seemed like microtransactions were the plague, until play to earn gaming became a possibility.

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Although still in its infancy, the realm of blockchain games opens up a whole new genre for players to take ownership back. A good portion of the video game publisher's success resides in keeping the community healthy, not the investors. Video game assets can be privately owned beyond the lifespan of the game. Over time the digital items may lose utility and visuals, but players still own that certificate aka NFT. The possibility to put in money for a game and take it back out is powerful. Although taken with reason, not all videogames are meant to be blockchain based, it's merely a genre

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To basically wrap up what was said, blockchain gaming is a great solution for costly microtransactions. The future of play to earn games is promising and there will certainly be whole new creative applications to come in addition to Splinterlands.

Relief from Microtransactions By Blockchain Games like Splinterland... | Ecency