A lot has been going on in the Splinterland community lately.
Recently, we received an exciting mini-update about land. We have also heard about difficult decisions the Splinterlands team made.
Despite everything going on, I continue to invest in Splinterland assets, including Runis. In this post, I want to share my thoughts on the recent news and explain some of the Runi moves I have made.
IMPORTANT: At the end of this post, I will recommend a feature that I believe would increase buy-in for the Runi project and make Runis even more unique.
source: Splinterlands
The Runi Is Live article received mixed reviews.
There was confusion and concern between the "component swapping" functionality (that was initially described on the Runi roadmap) and the current "Runi Reconstruction" functionality.
The most significant call out (in my opinion) is that Runi Reconstruction will require at least one Runi to be burned.
On November 25, 2022, the Runi Public Mint will end (unless there is a complete sell-out of Runis before then). With only seven days left before the deadline, I am not optimistic that all 6,500 Runis will be sold. I could be wrong.
As of the writing of this article, only 47.6% of all Runis have been minted.
1,430 unique owners hold rights to 3,093 Runis. That means that many Runi owners have multiple cards, myself included.
If the benefits of burning a Runi are considered worth losing a card, we will see an overall drop in the total number of Runis in circulation. Again, this should drive up demand!
Utility will be a driving factor in how many total Runis are ultimately left in circulation. In addition to battling, the Splinterland team is exploring other ways to utilize Runi Cards.
IMPORTANT: Wait until the end of this post to learn more about my suggestion. It would impact battling with a Runi.
As a guild member, I am intrigued by this possibility. The Splinterlands team has stated that there are ongoing changes planned for guides. However, it is unclear how Runis will be ultizied with guilds and what benefits they will bring.
Land is going to be a big deal. At least, I hope it will. I have 20 plots of land that are just waiting to be used. For land to be used, my understanding is that players will have to commit monsters to 'work' the land (my words, not the Splinterland team). If my memory is correct, better cards will produce a better yield from the land. That seems to indicate that a Runi, which may be considered one of the best cards, will produce a high output.
This idea will succeed or fail based on what type of benefits are provided to members. It would be rather amazing if people started buying Runi cards to receive member benefits!
BONUS RECOMMENDATION: Give an in-game title for Splinterland Mavericks and/or create a Runi Badge for Mavericks.
Some may think that I went a bit overboard on purchasing Runis. My experience with Splinterlands makes me think overwise. I wish I had bought more plots of land at the entry price when I had the chance. I did not want to make the same mistake this time.
The following is how I acquired my Runis:
| Runi #509 | Runi #1071 | Runi # 2050 | Runi #2564 | Runi #3082 | |
|---|---|---|---|---|---|
| Background | Dim Gray | Dim Gray | Kelly Green | Dim Gray | Dim Gray |
| 66% | 66% | 1% | 66% | 66% | |
| Body | Watcher's Robe | Illumina Robe | Ferexian Cape | Oracle Habit | Gray Leather |
| 3% | 3% | 0.68% | 3% | 3% | |
| Head | Augur Trinity | Lowland Ape | Rose Scrymare | Warlock's Hex | Augur Trinity |
| 3% | 0.28% | 3% | 3% | 3% | |
| Headware | None | None | None | None | Raider's Helm |
| 13% | 13% | 13% | 13% | 1% | |
| Left Hand | Ruby Staff | Ebon Sword | Bronze Pike | Frost Trident | Pike of Chaos |
| 3% | 3% | 3% | 1% | 0.52% | |
| Power Core | Helia Core | Violet Sprout | Molten Core | Jet Lockstone | Scoria Swirl |
| 5% | 0.45% | 4% | 5% | 4% |
With five Runis, I have a lot of options.
So this is how the process would play out:
My thought is that there are two different buckets that a user can choose from. The first bucket (unlocked when two Runis are reconstructed) would contain current abilities that would improve a Runi's defensive ability (for example, SHIELD). From the list of four or five possibilities, the Runi owner could select one ability.
The second bucket (unlocked when three, or perhaps four, Runis are reconstructed) would contain current abilities that would improve a Runi's offensive ability (for example, PIERCE). From the list of four or five possibilities, the Runi owner could select one ability.
If giving a player four or five choices from a bucket is too technically challenging to implement, then a single ability (chosen by the Splinterlands team or by the community) could be added for each level of reconstruction.
The benefit of allowing players to select which ability they prefer is increased engagement and adding another layer of uniqueness to what is already considered one of the most unique Splinterland cards.
Let's continue this conversation in the comments.