Static map with a region/territory legend so people can figure out where their plots live in Praetoria.
Redeem your plot/region/tract claim tokens for individual "un-surveyed" deeds
Location won't matter as much as the quality of the plot
Market functionality after the new year
1.0 will bring surveying
Code is almost ready
Will be able to take deed and see its rarity whether it is magical, occupied etc. or see if you own a Castle or Keep.
Words From Wizards with Matt - Land
Land is one of the biggest things we've ever done
A game within a game
DEC is core to the economy of the game
Next 6-9 months - buildings and resources
Land is one of our top priorities
Economy of the game:
Over the last 6 months we really figured out how to make the economy of the game work
An awesome plan that just takes time to build
DEC - more stable valued currency
All additional value goes into SPS through the burn mechanism
This is innovative - a different way of building a stable token
It all comes down to demand for DEC - land will bring this
How DEC will be used in the land expansion
When phase one is out - surveying - option to spend DEC to increase chances of getting more rare plots and resources - the DEC will be burned which goes to benefit everyone in the ecosystem - that's where the value comes from.
Keeps and Castles
Magical hubs that connect all the land areas
Marketplaces will happen through the keeps and castles
The owners will benefit via fees
Everyone will manage their resources for different tracts and regions this way
Trading across different areas
It will be better to concentrate your plots in the same area so that you don't have to work through so many different castles all over the map
There will be opportunity for automation
Claiming rewards
Adding to a liquidity pool
Building options - upgrades
Storage for resources
Future - travel and transportation
End goal of land - the land is not just about showing off - it will actually produce assets...cards that players will need assets for which there is real demand
Guilds and Brawls with Cryptomancer
Just begun to tap the potential
A new project for brawls and tournaments - changing from editions to introducing card sets
Sets will organize by type of border rather than the specific edition of the card
So you will be able to use your Chaos legion reward and promo cards in the modern format
Same concept will apply to Brawls
Brawlhalla with Weirdbeard
Talking to players to get suggestions on what to build next
Creating a backlog that we can implement
Battle Pass idea is getting traction in the company
A way to be rewarded for already playing the game
Gets people to interact with parts of the game they normally don't interact with
Increases the fun factor
An achievement system
Lasts an entire season
Inexpensive
More Words From Wizards with Matt
Soulbound set of reward cards
Not sellable....moving away from farming and more about building up your card collection
Bots won't be able to farm
Increase your account over time
Will be harder to get these cards and get them to max level
You can only get these cards by playing
This makes people want to play more
More player agency - makes the game more skill based
New player experience - season rentals
Show players a simple option to rent an entire collection of bronze level cards
Highlight the fact that renting goes to other players - can make people want to own assets to rent as well
Improve the tutorials
Guild alliances - a higher level where guilds can ally together
Will help with larger groups that we want to bring in the game
Opportunity for more DEC sinks. More benefits if you donate assets to your guild.
Increased use of Gladiator cards - currently specific to brawls - create a new ruleset where people can use Gladiator cards
Around the Rebellion time - A new ruleset idea to add more than 6 cards to your team
Working on the roadmap for all these things to put out next year