How l learning animation #2 | Rigging and idle animation
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I came to the conclusion that I need to study animation using 3D! This saves a lot of time compared to 2D! I tried to make an animation of the character’s rest and rotation in 2D and realized that now I do not need it. I will continue to study animation animating 3D objects. Now I need an animation of rest, turns and walking for my character. I remembered the features of rigging and created a rest animation.
I hope the book "The animator`s survival kit" will give me a basic understanding of timing, space and other features of the animation, which will be useful to me for animating 3D objects.
Slow steps, in different directions, I see that I approaching the goal! Let`s work further and enjoy the process!