THX for your reply.. I did not assess that one game is less affected than another game... but I actually know that SM and DW made great efforts to stop the bots... they made many public statements about this also condemning the use of bots ... I did not and I can not assess to what degree they are successful.. having said this there is a difference to NC as I have never seen a public statement of the NC crew condemning the use of bots.. and I mentioned the building of ships in NC because this is IMHO (together with sending ships away prior to attacks) the biggest disadvantage of human players vs. bots that could be easily solved by installing a tab where you can order the production of several of the same units at once not dependent on your resource status.. so it would be a pretty easy fix I assume..
.. and in regards to real decentralization.. IMHO its a nice tech thing to have it all on the BC however I can not see the advantage for the game or players... BC is a secure distributed database that IMHO should be used to register the important things like the major assets etc... why store really every thing in the BC? I am not a super programmer as you are... just a stupid user... so from this perspective I can not value the beauty of everything being written in the BC.. I just value whats on my screen.. ;-) just my 5 cents
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RE: The problem with blockchain based games - and how things could change for the better