Words
119
Reading
1 min
Listen
Play
3y
I've played ROBLOX since it came out, while the idea prolly has great intentions this is not the audience we want. A large majority of ROBLOX players are children and teens. do we really think its a great idea to market to these types of players? I could see lawsuits coming from parents of children who steal credit cards and get hooked on the gambling type of RNG we see with pack openings and such. Most of these players will not leave their bubble and 100k is a steep cost for something that could pan out to nothing. I would rather see it spent on actual web traffic type of advertising and not in platform mostly marketed for children.
RE: 1 Billion Ad Impressions (Splinterlands Brand Awareness Proposal)