Real time Raytracing

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At GDC 2018, NVIDIA unveiled RTX, a high-performance implementation that will power all ray tracing APIs supported by NVIDIA on Volta and future GPUs. At the same event, Microsoft announced the integration of ray tracing as a first-class citizen into their industry standard DirectX API.

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For folks that do not understand what Raytracing is :

Real time Raytracing | Ecency