I played the hell out of oblivion and Skyrim and while I didn’t dislike anything about the crafting system I was very disappointed it wasn’t as customizable Oblivion. The spell crafting system in particular was superior. I loved being able to craft my own spells. Not much more satisfying than lunging a fireball at a distant enemy and leeching life and magick from it as it charges you in flames. Paralysis/poison/fire all made sweet combinations, too. I’m really looking forward to high quality blockchain equivalents.
I got to pay around with an oculus for the first time last night and I can’t even describe how cool the future I going to be when gaming, VR, and blockchain converge. It’s fucking amazing, though.
RE: Review "The Elder Scrolls IV Oblivion" I (Roleplay Game) [EN-ES]