As you approach the church the cover of the trees makes everything look a big darker. As the sun sets and twilight begins the whole area takes on an eerie glow.
As you huddle together discussing your next move. Quaid discovers 2 gold pieces and Omar is distracted by a small pile of dirt near a gravestone. As he starts to kick the pile, aiming to flatten it athe doors to the church fly open.
You see 2 of the Lord’s Knight stumble back bleeding. As they regain their footing and brace for battle a 3rd knight flys through the open doors and falls motionless on the ground. He is clearly dead as his head is on backwards.
Then you see it. A black mist as big as the front of the church moves forward. It starts to solidify with red eyes and a sword the size of a horse.
You hear it’s laugh and you get a chill to your bone..
Here is the card for the new monster:
We are now using the board game rules.
You all have 4 actions.
The party goes 1st then the monsters.
Gravestones do not block Line of Sight but walls and buildings do.
Let’s Play !!