SteemQuest : The Church (part 1)

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As you approach the church the cover of the trees makes everything look a big darker. As the sun sets and twilight begins the whole area takes on an eerie glow.

As you huddle together discussing your next move. Quaid discovers 2 gold pieces and Omar is distracted by a small pile of dirt near a gravestone. As he starts to kick the pile, aiming to flatten it athe doors to the church fly open.

You see 2 of the Lord’s Knight stumble back bleeding. As they regain their footing and brace for battle a 3rd knight flys through the open doors and falls motionless on the ground. He is clearly dead as his head is on backwards.

Then you see it. A black mist as big as the front of the church moves forward. It starts to solidify with red eyes and a sword the size of a horse.

You hear it’s laugh and you get a chill to your bone..

Here is the card for the new monster:

file aug 15, 6 24 01 pm.jpeg

We are now using the board game rules.
You all have 4 actions.
The party goes 1st then the monsters.
Gravestones do not block Line of Sight but walls and buildings do.

Let’s Play !!

SteemQuest : The Church (part 1) | Ecency