Mann, I ran our conversation through the AI, and it said something interesting, too. For example, regarding transparency: making things random could spark a discussion about “manipulation,” since every day would be different and that would be hidden—is that right?
If I were to implement it, I would prefer to soften it rather than hide it: instead of a hidden hard cap, a smooth diminishing-returns per day (each extra action is worth progressively less, without announcing the exact curve) gives the same anti-optimization effect without making it seem like there's a secret number controlling anyone's payout. It's easier to defend publicly if any player questions it.
RE: HiveGrove Campfire — Aug 26, 2026