Haha, that turned out really well, didn't it? I liked it, too.
I was already doing some research with a few players; I was thinking about implementing an energy system. What do you think? I was thinking of a maximum of 10 energy points—each person you help consumes 1 energy point, and it takes 1 hour to recover 1 energy point.
With that, I can already think of consumable items—for example, ones you can buy with hive to restore energy—so people can keep helping others. I think it would be interesting and generate revenue for the game to cover payments.
RE: [EN/PT-BR] Hive Grove Update: Happy Snapping