Introduction
I'm back with my weekly post for Gods Unchained. This is my second post for exploring some new decks with Band Of The Wolf. Today I want to take a glance at the infamous steal cards Nether Deception deck which I think many people have seen. It's a fun deck to play in casuals.
My Deck & Analysis
I played a Mid-range steal card Nether deception deck. I tried playing this in ranked but it didn't go so well because everyone was spamming aggro to finish their daily play to earn. I found the deck to be super weak against aggro. It's better vs control as it takes time to set up and it's best against combo decks since you can steal their win condition example divine coronet. I also tried to make it all Nethers but there's many good Nether cards for early game in Deception/Neutral. Anyways I've tried many variations of this deck but couldn't seem to make it competitive enough for ranked play because it's really slow. It was able to beat a combo divine coronet deck and a mimic clone deck though which I think it counters the best.
1-2 Mana
Dark Precarion is a card mainly used to combo with Spore-Light Lantern. You can sleep a creature and pull it back to your hand to reuse the roar effect while pulling a card from enemy deck to your hand. Stoneskin Poison, Hunting Trap and Sleep Dart was just for stalling and creature removal. Beguiling Blade was to help stop aggro as well as get creatures into the void so it can activate Fallen Legion's ability. Deuteria, Manashard Mage, Netherborne Binder, Phase Crawler was a low cost Nether to help with Spore-Light-Lantern and Shrike Moonlighter as well as be possible opening turn 1 cards.
3-4 Mana
Blade Borrowers was another card to stall early aggro was well as get monsters into the void for Fallen Legion. Curious Wandercats was to help remove relic and it has good base stats for a 3 mana card. Shrike Moonlighter & Spore-Light Lantern are the cards that helped steal cards from the opponent's deck; these were ideally played on turn three if possible. Fallen Legion was for the double summon that can help proc Shrike's ability twice with the Ally.
5-7 Mana
Gama, Lord Of Berries was another card to steal cards from opponent by using the Nethers on the board to hit enemy god. Cutthroat Insight was to steal a card from an opponent's hand which came in handy at taking win conditions away from opponent. Rapture Dance was for enemy board removal. Witherfingers was for controlling and board rmeoval as well as being a solid monster at 7 mana to finish the game. You may have noticed I finally got Witherfingers but these were actually bought because I was tired of waiting to pull them from core packs. This card is also a core card in most control deception decks so I thought it would be good to have.
In conclusion, this deck is a casual fun deck to play but I don't think it's a deck that can be played competitive yet. It's lacking some early game Nether cards that will most likely be added in future sets. It would be awesome if Necroscepter could be used in this deck; I guess the only way to use it is if you steal it from someone playing zombie Nether. Anyways, that's all from me this week. I will be sharing a new deck using Band of The Wolf cards for next week!
Thank You
Thank you for reading and supporting me. I will continue to post weekly posts for GU every Monday Malaysia time as well as the rewards I get from the weekend every Thursday Malaysia time.
Referral Link
If you interested in playing Gods Unchained, you can sign up using my referral code: ZJxNxMskbI on the website here
Credits
Photo Banner thumbnail made using Canva
Some screenshots are from GU deck