RE: RE: Soulkeep - A shift in the balance of power... Rise of the Voodoo Tower
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RE: Soulkeep - A shift in the balance of power... Rise of the Voodoo Tower

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2y

Yeah, I've noticed. Recently, it was still working even on the next round without being placed on the map again. Now, it doesn't seem to work at all. It used to be a decent strategy for me when the map is flooded with too many fiends to kill.

I kind of regret spending as much money on this game as I have because we're in such a state of flux. At least I haven't really chased after specific cards. I've mostly just opened a bunch of packs. I actually used to get annoyed when every single legendary one always seemed to be a Voodoo Sapper. Now I guess I'm glad I have a bunch of them. 🤪