Once I got used to it, my experience was fun. When you solve a puzzle quickly and shoot, causing the enemy to take a lot of damage, it's very satisfying.
I think that rather than becoming boring, I would say it will become more complicated. In the demo, the enemies are somewhat slow, and even so, you can feel some pressure because you see them approaching while you solve the puzzle. But in the final game, I imagine there will be faster enemies that will surely make you more nervous haha.
RE: The PRAGMATA Demo Managed To Capture My Interest [ENG/ESP]