Words
77
Reading
1 min
Listen
Play
4y
Player No. 11 (order No. 1)
Bonus roll: 4
Action 1: Axe the door to the north. Roll 1 and fail.
Action 2: Try again, roll 5 and the door opens wide. Rolls for the 2 rooms, starting closest to me is 3,4 giving us a walker in each room.
Action 3: I'll skip this action and wait for someone to shoot the walkers.
I spread more !LUV, !BEER, WINE, !PIZZA, !LOLZ, !ENGAGE, !HYPNO and !hivebits.
RE: Zombie Adventure (Keyless Entry) - Game 69 - Day 2 (Apr. 4, 2022)