I set my graphics and frame rate all the way to the highest settings for this gameplay because I wanted the video to look as pleasing and as smooth as possible. If I'm going to record a Call of Duty Mobile gameplay, I always want the visuals to match the action, so I decided to sacrifice a little bit of performance for better looking graphics. The mode I played in this video is 10 Vs 10 Team Deathmatch, a chaotic version of Team Deathmatch where twenty players are thrown into the same battlefield, and this mode is always played on one of my favourite Multiplayer maps, Shoot House. Shoot House is easily one of the most interesting maps you can play Multiplayer on. It may not be the biggest map in the game, but that's actually one of the things that makes it so enjoyable. There are plenty of small structures, corners, walls, containers and other areas where you can take cover, reposition yourself and fight back when you're under pressure. Because of how the map is designed, you can't just run around carelessly and expect to survive. You have to pay attention to your surroundings, know where the enemies are coming from and sometimes think carefully about when to push and when to stay behind cover. In its own way, Shoot House encourages players to be more tactical.
There are several maps in Call of Duty Mobile that are specifically associated with certain Ranked modes, but Shoot House is one of those maps that can work beautifully with almost every Multiplayer mode. You can play Search and Destroy on it, although I have to be honest, I'm not really a fan of S&D. 😅 I'm more comfortable with fast paced objective modes like Hardpoint and Domination, because those modes perfectly match my playstyle. I enjoy getting into the action, moving around the map, taking gunfights and constantly trying to help my team control important areas. Of course, this particular gameplay wasn't a Ranked match. Since I wasn't risking any Rank XP, I could freely pick whatever weapon I wanted without worrying too much about losing the match. And naturally, I decided to bring out one of my favourite weapons to use in Multiplayer, the sniper.
I'm actually a pretty good sniper player in Multiplayer, especially when I'm playing on a tablet. Whether it's Ranked or Casual Multiplayer, I've had plenty of moments where I could pick up a sniper and completely dominate a match. But things are a little different when I'm playing on my phone. For some reason, my sniper gameplay on a phone isn't nearly as confident as it is on a tablet. Sometimes I'll take what looks like an easy shot, completely miss it and immediately start questioning myself like, "How did I miss that?!" 😂
It's funny because I remember the days when I didn't even care what weapon I was using in Ranked. I could confidently take a Shotgun or Sniper into a Ranked match and still manage to dominate. These days, though, I'm a little more hesitant, especially when I'm playing on my phone. I know exactly what I'm capable of when I have a proper tablet in my hands, so I'm really looking forward to getting another one. Once I finally get a new tablet, I definitely want to start recording full Multiplayer Ranked gameplays where I can properly show what I can do with a Sniper or Shotgun. No hiding, no excuses just straight Ranked gameplay. 😂🔥
And speaking of Snipers, my favourite one has to be the Outlaw. I'm honestly in love with this gun. The Outlaw has such a satisfying combination of speed and precision, especially because of its incredibly fast ADS time. When I'm using it, I feel like I can aim and fire much quicker than I can with some of the other sniper rifles. It's also extremely precise, and when you line up your shot properly, that bullet feels like it was meant to hit exactly where you aimed.
There are other precise Snipers in Call of Duty Mobile that also have relatively good ADS speeds, but sometimes their ADS animations can make a huge difference during an actual gunfight. A perfect example is the HDR. The HDR is actually my favourite Sniper for Battle Royale because of how powerful and reliable it feels at long range. However, when I take it into Multiplayer, the ADS animation feels noticeably slower and, at times, a little buggy. In a fast paced Multiplayer gunfight where every fraction of a second matters, that slight delay can be the difference between hitting your shot and getting eliminated before you even have the chance to react.
That's one of the reasons why I prefer the Outlaw for Multiplayer. It just feels more natural for the kind of aggressive sniping I like to do. I want to be able to quickly aim, take the shot and immediately reposition myself before the enemy has enough time to react.
Overall, I really enjoyed this gameplay. 10 Vs 10 Team Deathmatch on Shoot House can get absolutely chaotic because there are enemies coming from almost every direction, but that's also what makes the mode so entertaining. Sometimes you barely have enough time to breathe before another enemy appears in front of you. 😂
I hope you enjoyed watching the gameplay as much as I enjoyed playing it. And if you made it this far and actually read all of this, I really appreciate you. Don't forget to drop your thoughts and opinions
in the comments before you leave. Let me know your favourite Multiplayer mode, your favourite Sniper, and whether you're more comfortable sniping on a phone or a tablet. I'll definitely be interested to hear what you guys think. 🎮🔥
My gameplay
If you feel like enjoying the game with me you are free to download it with the link below this writing.
https://play.google.com/store/apps/details?id=com.activision.callofduty.shooter
Thanks for visiting.