Finally!!!!!!! 🎊🎊🥳🥳🎉🎉 Blood Strike has finally brought Third Person Perspective (TPP) to the game!
I honestly can't explain how long I've been waiting for this. I've been playing Blood Strike since the same week the game was released, and one thing that always bothered me was the fact that the game was strictly First Person Perspective (FPP). Don't get me wrong, I loved Blood Strike and enjoyed the gameplay, but as someone who absolutely loves third person games, I always felt like something was missing.
Now, after what feels like almost three years of waiting, TPP is finally here! 😭🔥 For those who don't know the difference between First Person and Third Person Perspective, it's pretty simple. In First Person Perspective (FPP), you basically see the game through your character's eyes, so you mostly see your hands, your weapon, or whatever item you're holding. In Third Person Perspective (TPP), the camera is positioned behind your character, allowing you to see your entire character while you move around the battlefield. A good example is Call of Duty Mobile and Call of Duty Warzone. In Call of Duty Mobile's Battle Royale mode, you can play in third person and see your entire character, while Warzone is primarily played from the first person perspective. And honestly, I'm a huge fan of TPP games. 😂 Even though Call of Duty Warzone is still my dream game, I can finally enjoy Blood Strike in the perspective I've always wanted.
After jumping into TPP for the first time, though, I noticed that it still needs some work. The animations aren't perfect yet, which is understandable because this is basically Blood Strike's first major attempt at implementing TPP. The ADS animation doesn't look as clean as I expected, even though it is fairly smooth, and some of the character movement animations feel a little awkward and unsatisfying.
But I'm not complaining. 😂 I'm actually happy that the developers finally listened and gave us this feature. I'm sure they'll continue improving the animations as future updates arrive, and hopefully, TPP will eventually feel just as polished as the first person experience.
The biggest thing for me is that I can finally create Blood Strike content comfortably 😭🔥 I've always wanted to make more content around the game, but the lack of TPP made it less appealing to,
me. Now that I can actually see my character running, sliding, fighting and moving around the map, I'm definitely more interested in playing and recording it. I also noticed something else while testing the update. Blood Strike seems to be running much smoother on my phone now. I played Battle Royale while screen recording, and surprisingly, I didn't experience the kind of lag I was expecting. I'm guessing the developers may have done some optimization to make the game lighter and more compatible with lower end devices.
And that's actually a huge win for me because being able to play and screen record Battle Royale smoothly makes creating content much easier. I'll even try streaming Blood Strike on YouTube soon to see if my phone can handle the game, screen recording and streaming at the same time without turning into a frying pan. 😂🔥
Guess what made all of this possible? THE POWER IS FINALLY BACK! 😭🎉🎉🎉. After spending so much time without electricity, sleeping, watching cartoons and trying to find ways to keep my devices and WiFi alive, the return of power finally gave me the chance to jump back into gaming. And what better way to celebrate than by testing Blood Strike's long awaited TPP mode? 😂
After waiting all these years, I'm just happy to finally say
Blood Strike TPP is HERE! 🥳🔥
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My gameplay
If you feel like enjoying the game with me you are free to download it with the link below this writing.
https://play.google.com/store/apps/details?id=com.netease.newspike
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