MOON weeknotes: push, chrome, and a left nav that finally makes sense
Weeknotes from inside MOON. Not a changelog dump — the bits that actually change how it feels to play.
Push that shows up
Mobile install and Web Push got a real pass this week. Lobby and game now meet Chrome’s PWA install criteria. Building finishes notify. Research finishes notify (coalesced so you don’t get a spam burst). Delivery was hardened after FCM accepted payloads that never painted on the phone — retries, subscribe hardening, cache-bust on the subscribe script, and a push-test path that actually proves visibility.
If you already granted notifications and still see silence, hard refresh once and re-check Options. We’re still chasing edge cases; report them in Discord if a finish never taps your screen.
Chrome and the left rail
Artist shipped chrome-v1.2: top bar, sidebar, mobile drawer. Short viewports can scroll to Logout again. Left nav got product work, not just paint:
- Shipyard and Defenses live together
- Resources, Market, and Ship Merchant moved under Advanced (ranked on purpose)
- FAQ sits with Basics; Forum dropped; community tools under Administration
- Mobile load pass on Overview, Galaxy, Messages, Fleet
Hard refresh if your menu looks like last week’s screenshot. It probably is.
Small UX that removes a “wait, where?”
Technologies sorts earliest unlocks first, and the game nudges you toward that page when Shipyard isn’t unlocked yet
Messages pagination is back at top and bottom
Empire / Imperium matrix and the empire page 404 got fixed
Topnav resource ticker stays live at and over storage cap, and updates after you queue ships
Combat reports open in the same tab for PWA back, and show game menus when you’re logged in
Install Moon banner no longer sits under Options / Logout
Gameplay beat
Black Moon fleets can Destroy moons now. Thats the one systems change that isn’t chrome.
Also: Discord invite on the site was stale; it’s replaced. Galaxy player menus came back after a playercard homeworld link regression. Register / FAQ / spy-report copy / alliance-name HTML on Statistics — a QA batch landed mid-week so the lobby doesn't lie to new commanders.
What this week wasnt
Not a feature-list parade. Mostly: phone that behaves like a phone, chrome that matches the art direction, and a menu that matches how people actually play. Uni 1 is still the long room. Seasons still wipe on their clock. Hive still why we built it here.
Play: moon.hive.pizza
If something in this list feels wrong on your account, say so — shop talk beats silent screenshots.