Hiiiiiiiii!
You have no idea how ridiculously happy I am to see a comment from you again XD
It's going great guns (but not nearly as fast as I like because you know I would have liked to have been animating ages ago x_x). Ummm I guess I'm closer to animating than I was but still a ways off _; I'm happy to call Red done for now but I wasn't happy with Zara's topology so she's getting redone yet again, and I still have everything and everyone else to build x_x
I actually switched completely over to Blender because the linux version of 3dCoat (which is probably where I was doing most of the work when you were last active) seems to have stopped getting updates and I was starting to have a lot of problems with the stuff I was trying to do. A lot of the things in Blender got better with the last few updates (notably sculpting and the viewport code which was long overdue for an update) and probably a lot of stuff I haven't noticed because I hadn't gotten around to using it yet, and I was able to fill in the magic retopo tools and the painting with Retopoflow and BPainter.
It's a lot nicer not having a pipeline x_x
I have managed to do one animation (it's actually a glorified animatic as I was struggling not to spend too much time on it so I could test what I needed and move on, and sorry about it being a link, my site doesn't embed) when I was testing out cloth dynamics, it's quite comedic XD
It's absolutely going to be episodic, the current arc I'm working on is pretty long and there's a whole pile more of them x_x there's at least one more "block" with this mob of characters and then a pile of stories with a pile of other characters.
RE: May ProgBlog #1: reeeee