RE: RE: January ProgBlog #2: I cannot help myself.
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RE: January ProgBlog #2: I cannot help myself.

ryivhnn(73)
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Most of the sculpting I do now is multires for detailing specific characters, I haven't done any from scratch (or from a cube in my case) for a while. I pretty much exclusively use Blender as it does everything I need :)

@ryivhnn: Most of the sculpting | Ecency