Maybe an opposite type game - instead of building / adding

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(image search - chaos theory)

the game world starts off totally solid - the opposite of space

and you have to carve it out - kind of like minecraft - only there is no sky or 'empty space' until it gets carved out ???

this might be difficult - i guess the intial starting view would have to be like 'oulines' where you carve out

or maybe your intial starting point is already carved out ??? like you start in a random 'empty' cube and just carve from there

what's the biggest 3d 'universe' you could create on x/y/z axis ???

could you do one that is MAX_INT x/y/z (for positive and negative) - how much processing power needed for that

and whats max users / max entities you could keep track of ??

i'm gonna need to rent some massive computing power one of these days

although by the time i get to that point i can imagine that much compute power will be on my phone LOL


i found a cool game with programmable bots that was kind of interesting too -

i get all kinds of whacky game ideas just browsing other stupid internet games -

it will be so nice when we get caught up on all the day to day 'bare survival' crap so we can just enjoy life


Maybe an opposite type game - instead of building / adding | Ecency