How to make a Logo Particles Effects using Adobe After Effects cc 2017

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Today we're going to make Particle Logo Text in Adobe After Effects. If you missed my first tutorial you can check it out here.

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You can follow the simple steps here

  • 1st create a new composition just click Composition > New composition on the menu bar.
    Capture_2017_10_15_23_47_59_507.png

  • Set the settings of your new composition like this, you can name it any name you want. as for me i named it Logo Particles
    Capture_2017_10_15_23_48_26_33.png

  • Now we are going to import our logo file on our project panel.
    Capture_2017_10_15_23_49_05_420.png

  • Select the files you want to import then click Import.
    Capture_2017_10_15_23_49_35_131.png

  • Drag the Logo and drop it down at the bottom panel of our after effects project select the logo and press "S" on your keyboard to show the scale option change it to 45,45
    Capture_2017_10_15_23_50_29_827.png

  • Drag your 2nd logo if you have one and do the same change on its scale until you are satisfied with the outcome.
    Capture_2017_10_15_23_50_48_768.png

  • Arrange your logo at the center of our project's composition panel.
    Capture_2017_10_15_23_51_43_463.png

  • Select all the logo.
    Capture_2017_10_15_23_52_23_850.png

  • Right-click then click pre-composed
    Capture_2017_10_15_23_52_27_771.png

  • Follow this setting for your pre-composed project then click ok.
    Capture_2017_10_15_23_52_49_773.png

  • Pre-compose it again.
    Capture_2017_10_15_23_53_02_214.png

  • Click "leave all attributes' in 'Logo Particles'" then click ok.
    Capture_2017_10_15_23_53_16_322.png

  • Click the 3D Layers then double click 'LOGO Comp 1'
    Capture_2017_10_15_23_53_32_841.png

  • Click the rectangle shape on the tool bar.
    Capture_2017_10_15_23_55_27_557.png

  • Draw a rectangular shape outside our project.
    Capture_2017_10_15_23_55_56_546.png

  • Go to time ruler and set it to 6 seconds
    Capture_2017_10_15_23_56_30_273.png

  • Enable the Time-Vary of Mask Path by clicking it.
    Capture_2017_10_15_23_57_40_369.png

  • Go back to time ruler and set it to 2 seconds
    Capture_2017_10_15_23_58_01_886.png

  • On the Composition panel change the position of the rectangle, just follow the image shown below.
    Capture_2017_10_15_23_58_40_986.png

  • Go back to time ruler and change the settings to 4 seconds
    Capture_2017_10_15_23_59_53_587.png

  • Make sure you have the same output as the image below
    Capture_2017_10_16_00_00_26_745.png

  • Click Logo Particles
    Capture_2017_10_16_00_00_56_867.png

  • Drag the LOGO Composition at the bottom of LOGO comp 1
    Capture_2017_10_16_00_01_28_536.png

  • Make sure you've selected 'LOGO' as active then follow the next step.
    Capture_2017_10_16_00_02_00_558.png

  • On the menu bar Click Effect> Transition> Linear Wipe.
    Capture_2017_10_16_00_02_42_214.png

  • Set Transition Completion to 100% and Wipe Angle to 0x,-90.
    Capture_2017_10_16_00_03_30_730.png

  • Go to Time ruler and follow the settings below.
    Capture_2017_10_16_00_03_53_686.png

  • Click the clock like icon of Transition Completion and set the Feather to 65.

    Capture_2017_10_16_00_06_40_932.png

  • Right-click on the composition panel and make a new solid
    Capture_2017_10_16_00_07_32_542.png

  • I named my new solid as Ptcl effects. Follow the settings bellow and click ok.
    Capture_2017_10_16_00_08_16_571.png

  • Make sure our new solid is in the top.
    Capture_2017_10_16_00_08_39_565.png

  • Now go to menu bar and click effect> RG trapcode> Particular.
    Capture_2017_10_16_00_09_12_958.png

  • Go to the particular options
    Capture_2017_10_16_00_09_50_213.png

  • Click Emitter (Master) then follow this Settings:

  1. Set Emitter Type to "Layer"
    Capture_2017_10_16_00_10_13_204.png

  2. Go to Layer Emitter > Layer, change the layer type from none to LOGO comp1
    Capture_2017_10_16_00_10_51_531.png

  3. Change the Layer Sampling from still to Particle Birth Time
    Capture_2017_10_16_00_11_13_211.png

  • ** Go to Time Ruler and change it to 3.5 seconds**
    Capture_2017_10_16_00_12_14_361.png

  • Back to Emitter (Master) change the Velocity to 200
    Capture_2017_10_16_00_13_11_311.png

  • Change the Particles/sec to 20,000
    Capture_2017_10_16_00_13_23_664.png

  • On Particle (Master) settings change the Life[sec] of our particles to 1.4
    Capture_2017_10_16_00_14_22_824.png

  • Change the Life Random to 100%
    Capture_2017_10_16_00_14_46_88.png

  • Change the Sphere Feather to 0
    Capture_2017_10_16_00_14_53_296.png

  • Change the size to 3
    Capture_2017_10_16_00_15_12_567.png

  • Change the size random to 100
    Capture_2017_10_16_00_15_33_709.png

  • Change the Opacity to 40
    Capture_2017_10_16_00_16_02_380.png

  • On the Shading (Master) settings on both of Shadwlet for Main and Shadowlet for Aux settings.
    Capture_2017_10_16_00_17_40_594.png

  • On Shadowlet Settings Change the Opacity to 2
    Capture_2017_10_16_00_18_19_400.png

  • Change the Adjust Size to 120.
    Capture_2017_10_16_00_18_23_787.png

  • Change Adjust Distance to 80.
    Capture_2017_10_16_00_18_46_590.png

  • Go to Physics (Master) and change the Gravity to -43
    Capture_2017_10_16_00_19_23_686.png

  • Now Go to Turbulence Field and change the Affect Position to 150.
    Capture_2017_10_16_00_21_04_832.png

  • Change the Fade-in Time[sec] to 0.1
    Capture_2017_10_16_00_21_09_929.png

  • Go to our Project tile then select them all, right-click and pre-composed name it Final
    Capture_2017_10_16_00_28_43_695.png

  • Click the Final named Composition and press T on your keyboard to show Opacity settings.
    Capture_2017_10_16_00_30_08_203.png

  • Click the Time like icon on Opacity settings and change it to 0
    Capture_2017_10_16_00_31_09_320.png

  • Go to Time Ruler and set it to 1.5 seconds.
    Capture_2017_10_16_02_34_23_450.png

  • Go back to Opacity settings of our Final Composition and change it to 100.
    Capture_2017_10_16_00_31_39_601.png

And we're Done. we are now going to save our finished project.

  • Final Step Click File> Import > Render to queue on the menu bar.
    Capture_2017_10_16_00_34_45_373.png

  • Click Render on the right side. Then wait for it to finish. Congrats! We are now done with our Logo Particles. You can now go and take a look at the folder which you've set as your destination folder.
    Capture_2017_10_16_00_35_47_403.png

Here's my finished project below. Hope you guys have enjoyed this tutorial. I will make a tutorial every week. Follow, upvote and resteem. If you do, i will appreciate it much.


Final-Particle-text.gif

ruah.jpg

How to make a Logo Particles Effects using Adobe After Effects cc 2... | Ecency