SHARE YOUR BATTLE Weekly Challenge! RIVER NYMPH | Splinterlands
Let's talk about RIVER NYMPH this week for the Share Your Battle Weekly Challenge. RIVER NYMPH is a Magician with powerful abilities that attacks the target with Magic Attack. In addition to attacking targets with Magic Attack, River Nymph can be very useful for the team with her Cleanse Ability. With her Cleanse Ability, River Nymph removes all negative effects on the Monster in the first position that is, she makes them immune to negative status effects in battles. I never hesitate to add River Nymph to my team when I feel that there will be a monster on the opposing team that has the Affliction or Poison Ability and attacks first position, or when the battle ruleset has the Noxious Fumes rule.
- Poison Ability : Attacks have a chance to apply poison, which does automatic damage to the target at the beginning of each round after the poison is applied.
- Affliction Ability : When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed.
- Noxious Fumes rule : all Monsters start the battle Poisoned.
In such battles, she can play a big role in winning the team and preventing the monster in the first position from being easily destroyed, and considering that she attacks the target with Magic Attack, this makes her a special monster. Because River Nymph is the only monster that has the Cleanse Ability at level 1 and can attack the target while in the backline.
RIVER NYMPH has the Cleanse Ability at level 1, the Amplify Ability at level 4 and the Swiftness Ability at level 8. RIVER NYMPH is a Rare Monster in the Water Unit that belongs to the Chaos Legion edition. Also, River Nymph only costs 4 mana.
- Cleanse Ability : Removes all negative effects on the Monster in the first position on the friendly team.
- Amplify Ability : Increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1.
- Swiftness Ability : All friendly Monsters have increased Speed.
River Nymph is a Monster with three great abilities that can be very effective in battles and very useful to the team.
Currently, my RIVER NYMPH NFT card is at level 3, and I'm aiming to upgrade this card to level 4 soon, especially so that it has the Amplify Ability. Because the Amplify Ability is a very powerful ability that can be very effective in some battles. Also, I would love to upgrade this card to level 8 in the future.
RIVER NYMPH, An RARE NFT Card, is currently starting at $0.11 on the market. The Gold RIVER NYMPH NFT card is currently starting at $1.9 on the market. In addition, it is possible to rent the Regular one for about 0.1 DEC and the Gold one for about 0.49 DEC per day. These prices are valid for level 1 (The gold one starts from level 2), prices may increase as the level rises. Dark Energy Crystals (DEC) is currently trading at $0.000755.
Frankly, considering the abilities of this card, I was surprised that the prices were quite cheap. Currently my Gold RIVER NYMPH NFT card is at level 3 and I'm aiming to buying 2 more copies soon and upgrade to level 4. And I'm thinking of upgrading to level 8 in the future.
BATTLE
Battle Ruleset
Noxious Fumes
Fire & Regret
Mana Cap21
- Noxious Fumes rule means all Monsters start the battle Poisoned.
- Fire & Regret rule means all Monsters have the Return Fire ability.
My Strategy
Since the battle ruleset has the Noxious Fumes rule, I had to choose a Water Summoner in order to add RIVER NYMPH to my team in this battle, and I chose ALRIC STORMBRINGER as the Summoner since I will add Magic Attack Monsters to my team. Because ALRIC STORMBRINGER gives +1 Magic Attack to all friendly Magic Attack Monsters, so all the Magic Attack Monsters in my team would be able to attack the enemies more powerfully.
I put DJINN OSHANNUS with the Void and the Phase Ability in the first position on my team. DJINN OSHANNUS is both very speedy and has excellent defense against Magic Attacks. He also has a chance to evade all enemy attacks. Also, thinking that my team would need armor in battle, I added VENARI WAVESMITH with the Protect Ability to my team and put her in second position. Since RIVER NYMPH only has 4 health, I put her in third position because I wanted to keep her away from the opposing team's first attacks. Because if RIVER NYMPH was destroyed without using her Cleanse Ability, she would be of no use to the team. I also put monsters on my team that cost 0 mana on the last position and 1 mana on the penultimate position. My this strategy was to stall if the opposing team had monsters with the Sneak and Opportunity Ability.
- Void Ability : Reduced damage from Magic attacks.
- Phase Ability : Magic attacks can miss this Monster (using the same hit/miss calculation as for Melee and Ranged attacks).
- Protect Ability : All friendly Monsters gain +2 Armor.
Battle Comments
Round 1
To be honest, the opposing player's strategy was very good. The opposing player's team had a Heal, a Tank Heal, and 2 Affliction Abilities. But not having a Cleanse Ability monster on the opposing team was a huge downside.
It was quite remarkable that DJINN OSHANNUS was avoiding attacks in the first round, my team had the opposing team's FLESH GOLEM in the first position take serious damage, but FLESH GOLEM's health was significantly healed thanks to his Heal ability and the opposing team's Tank Heal Ability Monster.
Round 2
In the second round, my team's powerful Magic Attacks destroyed the FLESH GOLEM. Destroying FLESH GOLEM in such a battle meant losing for the opposing team.
Round 3
It was remarkable that DJINN OSHANNUS still had 9 health in the third round. And GOBLIN PSYCHIC, which took the first position, was destroyed in a single attack.
Round 4
The battle lasted 4 rounds and at the end of such a battle, DJINN OSHANNUS, who was in the first position since the beginning of the battle, still had 9 health, which was very remarkable. This showed both how powerful DJINN OSHANNUS is and how useful RIVER NYMPH is for the team.
Battle Results
My opinion
RIVER NYMPH is a beast that can be very useful to the team and has some really powerful abilities. In the battle above, we saw how useful the Cleanse Ability is for the team. I also need the Amplify Ability a lot in some battles and it is a very useful ability for the team. Honestly, these days when prices are quite affordable for me, I think it would be very good for my team to upgrade my RIVER NYMPH card to level 4. I would like to point out that RIVER NYMPH cannot evade many attacks and has only 4 health, which makes her easier to be destroyed in battle, so I can say that she is much more effective in battles when used with a good strategy. I usually put her in middle positions on my team and have her armored in battle.
What are your thoughts on the battle and RIVER NYMPH? I would be glad if you write your thoughts in the comments.
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