[C++ Tutorial #1] Thinking in 1s and 0s - GameDev Prep Course

Words
85
Reading
1 min
Listen
Play
6y

20210115_221013_0000.png


Code itself is simple. Thinking in binaries might not be. Fundamental concepts will be the foundation later when you're trying to understand why certain code gives you certain results.

Repository:
https://github.com/RoundBearChoi/CPP_Tutorial_Projects

Lightbulb Binary:
https://github.com/RoundBearChoi/lightbulb_binary

Files are available here:
https://drive.google.com/drive/folders/17Lfpa5r-3zeR1jaT0eJ4nqIR3pkU9ABE?usp=sharing

Decimal to Floating Point Conversion:

Floating Point Visually Explained:
https://fabiensanglard.net/floating_point_visually_explained/

Demystifying Floating Point Precision:
https://blog.demofox.org/2017/11/21/floating-point-precision/

Tutorial Playlist:
https://youtube.com/playlist?list=PLWYGofN_jX5Apmb8pJUD8NN3KskHW2lcy

Any questions/comments? Join us on discord:
https://discord.gg/hAFTgcA

Simple code: (0:00)
Integers in binaries: (6:15)
Decimals in binaries: (9:24)
Floating point accuracy: (14:07)
Outro: (15:49)

Social
twitter: https://twitter.com/roundbeargames
facebook: https://facebook.com/roundbeargames17
hive: @roundbeargames/posts
reddit: https://reddit.com/user/roundbeargames
linkedin: https://linkedin.com/in/jangwon-choi-15041a9a

Patreon:
https://patreon.com/roundbeargames

Channel Memberships:
https://youtube.com/roundbeargames/join


rb_channel_art_1280_steem_re.png
ytlogo.pngdlogo.png twlogo.png fblogo.png rlogo.png lilogo.png

[C++ Tutorial #1] Thinking in 1s and 0s - GameDev Prep Course | Ecency