The games we play today were developed by companies, pushed through which millions of dollars in the development of these games and at least the number of employees from 10 to 100 employees, and all of these have specialized areas , programmers and designers graphics and editors acoustics and other fields required The project.
But fortunately, today different things from the past, where there have become many sources and tools, as well as many of the engines Games such as: (GameMaker, Unity3d, Construct2, UDK, Stencyl) and others, will help you to enter this fun and speed up your development process area the games.
game development life cycle