The Water quest used to be my second favorite quest, after the neutral quest, thanks to the super powerful damage that the water card could do. This was thanks to Alric Stormbringer's magic damage.
However now that he is no longer part of my cards, the water splinter kind of goes both ways. There are many battles that I would previously have won that now turn to losses because I don't have the boost to magic damage.
Here's one example of losing a battle with 2 legendary cards. Of course my opponent had one legendary on his side. Without the magic boost, Djinn's able to withstand most magic damage.
Got 2 potions today and I don't know how I will use all those potions that are piling up. Need to buy some packs when they are launched, I suppose.