This week's Battle Mage rule set challenge was What Doesn't Kill You in which every monster melee monster gains the enrage ability when struck.
Love the name of this ability!
I think this one is more about AVOIDING what you play rather than necessarily playing more melee monsters.
As in avoiding anything which will possibly enrage sneakers, reachers and opportunists... So avoid blast and opportunity and scattershot if possible.
It's also worth playing shields which can be a nice way of taking out larger enraged attacks.
Besides that it's also a good idea to play as many melee attacks as possible! So Reach, sneak, opportunity, all good ideas!
The battle below shows a decent Lama with earth victory!
Mana and rulesets:
Summoner - SLM - Plus two health, last stand and clenase
I'm 6/6
Engraged worked for me very nicely while my shields protected me!
This is a great example of WHY you should play shields!
Play shields!