Fallout 2 Playthrough (Mostly Blind) - Part 43

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Returning to Arroyo with the GECK, and shit happened.

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The full playlist is now available on Youtube and Odysee.

Timestamps are below:

  • 00:31 - Leaving Vault 13 and Hakunin message.
  • 01:13 - Back in the NCR to sell some things.
  • 06:16 - Heading to New Reno.
  • 06:59 - Inventory management and trading.
  • 10:57 - Random encounter: some trappers and geckos.
  • 12:38 - I arrived in Arroyo, and bad things happened.
  • 16:07 - Heading east to the Toxic Caves. There is an area there that I haven't accessed yet.
  • 18:49 - Trying to repair the generator but failing.
  • 23:58 - I brought Vic to repair the generator.
  • 24:15 - Repairing the generator.
  • 25:03 - I need an electric device to open the elevator door.
  • 27:32 - Back in Klamath to lockpick one door I couldn't open earlier in the game. I managed to jam the lock.
  • 28:59 - Heading east on the world map to see what may or may not exist in the undiscovered area of the map.
  • 29:09 - Random encounter: highwaymen and robbers fighting. All of them ended up dead.
  • 34:07 - Accidentally entering the cave, it was full of deathclaws.
  • 35:52 - They were dying pretty fast, though.
  • 40:01 - More deathclaws.
  • 46:41 - Killing the last one of the deathclaws.
  • 47:36 - Leaving the area and heading east.

That is all for today.


Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch


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Fallout 2 Playthrough (Mostly Blind) - Part 43 | Ecency